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GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CHARACTER RECORD THREAD
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<blockquote data-quote="Tellerian Hawke" data-source="post: 7552861" data-attributes="member: 6790669"><p><strong>Nimbar "The Watcher" Gustavsson Character Record</strong></p><p><strong><strong><span style="color: rgb(226, 80, 65)">THIS RECORD NO LONGER UPDATED IN THIS THREAD; SEE MYTH-WEAVERS FOR CURRENT CHARACTER SHEET.</span></strong></strong></p><p></p><p><span style="font-size: 15px">[ATTACH]104292[/ATTACH]</span></p><p><span style="font-size: 15px"><strong>Nimbar Gustavsson</strong></span></p><p>Former Army Scout, Follower of Odin</p><p><strong>AKA:</strong> "Nimbar The Watcher" <strong>AKA:</strong> "The Unseen Eye"</p><p><strong>RACE:</strong> Human <strong>SEX:</strong> Male <strong>ALIGNMENT:</strong> Neutral Good</p><p><strong>CLASS / LEVEL:</strong> Beguiler 1 / Wizard 2 (<em><strong>3rd Level</strong></em>)</p><p><strong>XP EARNED:</strong> 5,100 <strong>NEED FOR NEXT LEVEL:</strong> 6,000</p><p><strong>HIT POINTS:</strong> 21 <strong>ARMOR CLASS:</strong> 14 (<strong>Flat-Footed:</strong> 12, <strong>Touch:</strong> 14); <strong>AC w/ Mage Armor OR Shield:</strong> 18; <strong>AC w/ Mage Armor AND Shield:</strong> 22.</p><p><strong>SAVING THROWS:</strong> Fortitude +2 / Reflex +2 / Willpower +9</p><p><strong>BASE ATTACK BONUS (BAB):</strong> +1</p><p><strong>SPEED:</strong> 30 feet;<strong> INITIATIVE:</strong> 1d20+2</p><p></p><p><u><strong>PHYSICAL DESCRIPTION:</strong></u></p><p></p><p><strong>Ht:</strong> 6'0"; <strong>Weight:</strong> 192 Lbs.; <strong>Eyes:</strong> Brown; <strong>Hair:</strong> Brown; <strong>Skin:</strong> Caucasian (Tanned); <strong>Build:</strong> Lean / Wiry / Athletic; <strong>City of Residence:</strong> Willip, Furyondy.</p><p><strong>Birthplace: </strong><em>Blackmoor, City of Dantredun. (Nimbar was born while his parents were traveling, escorting a Royal Furyondy Diplomatic Caravan.)</em></p><p></p><p></p><p>[ATTACH=full]140904[/ATTACH]</p><p></p><p></p><p><u><strong>BASE ABILITY SCORES:</strong></u></p><p></p><p><strong>STR</strong> 13 (+1)</p><p><strong>DEX</strong> 15 (+2)</p><p><strong>CON</strong> 15 (+2)</p><p><strong>INT</strong> 18 (+4)</p><p><strong>WIS</strong> 18 (+4)</p><p><strong>CHA</strong> 16 (+3)</p><p></p><p><strong>Special Qualities: </strong><em>Skills from background: </em>Move Silently, Survival, Listen, and Spot. (2 ranks in each.); Summon Familiar (Wizard class ability);</p><p></p><p><strong>Languages Spoken:</strong> Common, Elven, The Cold Tongue (Fruztii Barbarians; mixture of Suloise & Flannish), Ancient Baklunish (Spoken by Paynim Tribesmen), and Draconic.</p><p></p><p><strong>Feats:</strong> Track (H), Eschew Materials (1), Practiced Spellcaster (Beguiler) (3), Scribe Scroll (W)</p><p></p><p><u><strong>EQUIPMENT:</strong></u></p><p>Ring of Protection +2 (Deflection AC) [Inherited from his father]</p><p>Explorer's Outfit</p><p>Masterwork Rapier (<strong>+3 To-Hit</strong>, +1 To Damage; [Base Damage: 1d6 (<strong>Crit: 18-20 x2:</strong> 2d6), Type: Piercing, Weight: 2 Lbs.]) <strong>Adjusted Damage: </strong>1d6+1 (2d6+2)</p><p></p><p><strong>Gold Pieces:</strong> 50 <strong>Silver Peieces:</strong> 177</p><p></p><p>[spoiler=Skill Breakdown]</p><p></p><p><u><strong>OTTER Variant Wizard Starting Skill Package:</strong></u></p><p>Concentration [1 Rank]</p><p>Knowledge (Arcana) [2 Ranks]</p><p>Knowledge (The Planes) [1 Rank]</p><p>Spellcraft [2 Ranks]</p><p>Decipher Script [1 Rank]</p><p>2nd Level Wizard: +2 Competence Bonus to Spellcraft.</p><p></p><p>Beguiler @ 1st level: ((6+4)x4)+4 = 44 pts. [Spending Plan: 11 Skills @ Rank 4 Each]:</p><p>Wizard (2nd-3rd Level): (2+4)+1 = 7 pts. per level. (14 @ 2nd Level Wizard.) + Starting Package. [Spending Plan: 4 pts. Swim (2 Ranks), 2 Ranks Each of the 5 starting skills (10.)</p><p></p><p></p><p></p><table style='width: 100%'><tr><td><strong>Skill Name:</strong></td><td><strong>Assoc:</strong></td><td><strong>Ranks:</strong></td><td><strong>Ability:</strong></td><td><strong>Racial:</strong></td><td><strong>Magical:</strong></td><td><strong>Misc:</strong></td><td><strong>TOTAL:</strong></td><td><strong>Type:</strong></td></tr><tr><td>Move Silently*</td><td>Dex</td><td>6</td><td>2</td><td></td><td></td><td></td><td>+8</td><td>Cs</td></tr><tr><td>Listen*</td><td>Wis</td><td>2</td><td>4</td><td></td><td></td><td></td><td>+6</td><td>Cs</td></tr><tr><td>Spot*</td><td>Wis</td><td>2</td><td>4</td><td></td><td></td><td></td><td>+6</td><td>Cs</td></tr><tr><td>Survival*</td><td>Wis</td><td>2</td><td>4</td><td></td><td></td><td></td><td>+6</td><td>Cs</td></tr><tr><td>Search</td><td>Int</td><td>4</td><td>4</td><td></td><td></td><td></td><td>+8</td><td>Cr</td></tr><tr><td>Open Lock</td><td>Dex</td><td>4</td><td>2</td><td></td><td></td><td></td><td>+6</td><td>Cr</td></tr><tr><td>Disable Device</td><td>Int</td><td>4</td><td>4</td><td></td><td></td><td></td><td>+8</td><td>Cr</td></tr><tr><td>Escape Artist</td><td>Dex</td><td>4</td><td>2</td><td></td><td></td><td></td><td>+6</td><td>Cr</td></tr><tr><td>Hide</td><td>Dex</td><td>4</td><td>2</td><td></td><td></td><td></td><td>+6</td><td>Cr</td></tr><tr><td>Tumble</td><td>Dex</td><td>4</td><td>2</td><td></td><td></td><td></td><td>+6</td><td>Cr</td></tr><tr><td>Use Magical Device</td><td>Cha</td><td>4</td><td>3</td><td></td><td></td><td></td><td>+7</td><td>Cr</td></tr><tr><td>Bluff</td><td>Cha</td><td>4</td><td>3</td><td></td><td></td><td></td><td>+7</td><td>Cr</td></tr><tr><td>Diplomacy</td><td>Cha</td><td>4</td><td>3</td><td></td><td></td><td></td><td>+7</td><td>Cr</td></tr><tr><td>Sense Motive</td><td>Wis</td><td>4</td><td>4</td><td></td><td></td><td></td><td>+8</td><td>Cr</td></tr><tr><td>Concentration</td><td>Con</td><td>3</td><td>2</td><td></td><td></td><td></td><td>+5</td><td>Cs</td></tr><tr><td>Know (Arcana)</td><td>Int</td><td>4</td><td>4</td><td></td><td></td><td></td><td>+8</td><td>Cs</td></tr><tr><td>Know (The Planes)</td><td>Int</td><td>3</td><td>4</td><td></td><td></td><td></td><td>+7</td><td>Cs</td></tr><tr><td>Spellcraft</td><td>Int</td><td>4</td><td>4</td><td></td><td></td><td>+2</td><td>+10</td><td>Cs</td></tr><tr><td>Decipher Script</td><td>Int</td><td>3</td><td>4</td><td></td><td></td><td></td><td>+7</td><td>Cs</td></tr><tr><td>Swim</td><td>Str</td><td>2</td><td>1</td><td></td><td></td><td></td><td>+3</td><td>Cr</td></tr></table><p><strong><span style="color: #3e3e3e">Notes:</span></strong></p><p></p><p><span style="color: #3e3e3e"><span style="font-family: 'Tahoma'"> Cs = Class, Cr = Cross-Class, * = 2 free ranks from template, $ = Armor check penalty applies. # = Double the normal armor check penalty applies.</span></span></p><p></p><p></p><p>[/spoiler]</p><p></p><p>[spoiler=Feat Breakdown]</p><p><strong>Human:</strong> Feat, <strong>1st Level:</strong> Feat, <strong>3rd Level:</strong> Feat, <strong>1st Wizard Bonus:</strong> Scribe Scroll.</p><p></p><p><u><strong>Practiced Spellcaster:</strong></u></p><p></p><p><strong>Benefit</strong></p><p>Your caster level for the chosen spellcasting class increases by 4. This benefit can't increase your caster level to higher than your Hit Dice. However, even if you can't benefit from the full bonus immediately, if you later gain Hit Dice in levels of nonspellcasting classes, you might be able to apply the rest of the bonus. For example, a human 5th-level sorcerer/3rd-level fighter who selects this feat would increase his sorcerer caster level from 5th to 8th (since he has 8 Hit Dice). If he later gained a fighter level, he would gain the remainder of the bonus and his sorcerer caster level would become 9th (since he now has 9 Hit Dice). A character with two or more spellcasting classes (such as a bard/sorcerer or a ranger/druid) must choose which class gains the feat's effect. This feat does not affect your spells per day or spells known. It increases your caster level only, which would help you penetrate spell resistance and increase the duration and other effects of your spells.</p><p></p><p><strong>Special</strong></p><p>You may select this feat multiple times. Each time you choose it, you must apply it to a different spellcasting class. For instance, a 4th-level cleric/5th-level wizard who had selected this feat twice would cast cleric spells as an 8th-level caster and wizard spells as a 9th-level caster.</p><p></p><p><strong><u>NOTE:</u></strong></p><p><u>Nimbar is apprenticed to a local Human Wizard who lives in Willip</u>, named <strong><em>Sir Walter Fenwick</em></strong>, a former Knight-Commissioned Wizard for the Royal Army of Furyondy. Sir Walter was Nimbar's first <strong><em>Arcane Tactics Instructor</em></strong> in the army, serving in the same unit as a sub-commander, with direct authority over Nimbar's (and Tellerian's) platoon, as well as three other platoons; Sir Walter is now retired (as of last year), and has recently agreed to continue teaching Nimbar on an occasional, come-and-go basis. Sir Walter has promised to leave Nimbar largely to his own devices, although he made him promise to run the occasional "errand" for him, meaning that Nimbar will occasionally be required to travel on Sir Walter's behalf. Sir Walter's tower is the second tallest structure in Willip, second only to the Royal Viceroy's tower. It was Sir Walter's excellent and rigorous instruction that allowed Nimbar to acquire this feat. Sir Walter is currently (as of CY 576) 53 years old. He is in remarkable health for a Human of his age.</p><p></p><p>[/spoiler]</p><p></p><p>[spoiler=Hit Point Breakdown]</p><p><strong>BASE 10 </strong>(MAX HD @ 1st Level), <span style="color: #3e3e3e"><span style="font-family: 'Tahoma'">2nd and 3rd Level = </span></span><strong>Average <span style="color: #3e3e3e"><span style="font-family: 'Tahoma'">(2.5 + 2.5 = <strong>5</strong></span></span><strong><span style="color: #3e3e3e"><span style="font-family: 'Tahoma'">); </span></span><strong>Con Bonus <span style="color: #3e3e3e"><span style="font-family: 'Tahoma'">= (2x3 = <strong>6</strong></span></span><strong><span style="color: #3e3e3e"><span style="font-family: 'Tahoma'">);</span></span><strong> Total Hit Points <span style="color: #3e3e3e"><span style="font-family: 'Tahoma'">@ 3rd Level = <strong>2</strong></span></span>1<strong><span style="color: #3e3e3e"><span style="font-family: 'Tahoma'">.</span></span></strong></strong></strong></strong></strong></strong></p><p>[/spoiler]</p><p></p><p>[spoiler=BAB Breakdown]</p><p><strong>Beguiler (1st):</strong> +0,<strong> Wizard (2nd):</strong> +1 =<strong> Total: </strong>+1</p><p>[/spoiler]</p><p></p><p>[spoiler=Saving Throw Breakdown]</p><p><strong>Beguiler (1st):</strong> 0/0/2, <strong>Wizard (2nd):</strong> 0/0/3, <strong>Abilities:</strong> 2/2/4 = Fortitude <strong>+2</strong> / Reflex <strong>+2</strong> / Willpower <strong>+9</strong></p><p>[/spoiler]</p><p></p><p>[spoiler=Armor Class Breakdown]</p><p><strong>BASE 10 </strong>+ <strong>Dex</strong> (2) + <strong>Deflection</strong> (2) + <strong>Natural Armor</strong> (0) + <strong>Armor</strong> (0) + <strong>Shield</strong> (0) = <strong>Total AC: 14</strong> (<strong>Touch:</strong> 14, <strong>Flat-Footed:</strong> 12)</p><p>[/spoiler]</p><p></p><p>[spoiler=Spells Breakdown]</p><p><strong>INT Bonus:</strong> (1st,2nd,3rd,4th): 1-1-1-1</p><p><strong>Beguiler 1st level:</strong> <strong>0-Level:</strong> 5, <strong>1st Level:</strong> 3 (w/Bonus: 5, 4); (<strong>Note: </strong>Mage Armor = +4 AC, 1 Hour Per Level) (<strong>CL:</strong> 3rd) (<strong>Whelm =</strong> 2d6 Non-Lethal Damage)</p><p><strong>Wizard 2nd Level:</strong> <strong>0-Level:</strong> 4, <strong>1st Level:</strong> 2 (w/Bonus: 4, 3)</p><p></p><p>[ATTACH]104293[/ATTACH]</p><p></p><p><u><strong>Wizard Spells Memorized:</strong></u></p><p><strong>0-Level:</strong> Detect Magic x2, Read Magic x2</p><p><strong>1st Level:</strong> Shield x3 (+4 AC, 1 Min. Per Level)</p><p></p><p><u><strong>SPELL DCs: Int (4) + Spell Level + 10:</strong></u></p><p><strong>0-Level:</strong> DC 14</p><p><strong>1st Level:</strong> DC 15</p><p></p><p><strong>Spellbook (Wizard):</strong></p><p><strong></strong></p><p><strong><u>0-Level Spells:</u></strong></p><p>All 0-Level Spells.</p><p></p><p><strong><u>1st-Level Spells:</u></strong></p><p>01. Shield</p><p>02. Mage Armor</p><p>03. Magic Missile</p><p>04. Identify</p><p>05. Charm Person</p><p>06. Ray of Enfeeblement</p><p>07. Tenser's Floating Disk</p><p>08. Disguise Self</p><p>09. Magic Weapon</p><p></p><p></p><p>[/spoiler]</p><p>[spoiler=Combat Breakdown]</p><p><strong>BAB:</strong> +1; <strong>Strength:</strong> +1; <strong>Masterwork Weapon (Rapier):</strong> +1; <strong>TOTAL =</strong> +3 To-Hit, +1 To Damage.</p><p>[/spoiler]</p><p>[spoiler=Build Notes]</p><p><span style="color: #222222"><span style="font-family: 'Arial'">1 Beguiler b1</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">2 Wizard w1</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">3 Wizard w2</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">4 Wizard w3</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">5 Wizard w4</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">6 Ultimate Magus w5/b1</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">7 Ultimate Magus w6/b2</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">8 Ultimate Magus w7/b3</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">9 Ultimate Magus w8/b3</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">10 Ultimate Magus w9/b4</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">11 Ultimate Magus w10/b5</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">12 Ultimate Magus w10/b6</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">13 Ultimate Magus w11/b7</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">14 Ultimate Magus w12/b8</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">15 Ultimate Magus w13/b9</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">16 Mindbender w14</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">17 Unseen Seer w15</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">18 Unseen Seer w16</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">19 Unseen Seer w17</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">20 Unseen Seer b10</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">21 Unseen Seer b11</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">22 Unseen Seer b12</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">23 Unseen Seer b13</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">24 Unseen Seer b14</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">25 Unseen Seer b15</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">26 Abjurant Champion b16</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">27 Abjurant Champion b17</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">28 Geometer b18</span></span></p><p><span style="color: #222222"><span style="font-family: 'Arial'">29 Geometer w18</span></span></p><p></p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 7552861, member: 6790669"] [B]Nimbar "The Watcher" Gustavsson Character Record [B][COLOR=rgb(226, 80, 65)]THIS RECORD NO LONGER UPDATED IN THIS THREAD; SEE MYTH-WEAVERS FOR CURRENT CHARACTER SHEET.[/COLOR][/B][/B] [SIZE=4][ATTACH alt="Nimbar-Cropped-Portrait-001.jpg"]104292[/ATTACH] [B]Nimbar Gustavsson[/B][/SIZE] Former Army Scout, Follower of Odin [B]AKA:[/B] "Nimbar The Watcher" [B]AKA:[/B] "The Unseen Eye" [B]RACE:[/B] Human [B]SEX:[/B] Male [B]ALIGNMENT:[/B] Neutral Good [B]CLASS / LEVEL:[/B] Beguiler 1 / Wizard 2 ([I][B]3rd Level[/B][/I]) [B]XP EARNED:[/B] 5,100 [B]NEED FOR NEXT LEVEL:[/B] 6,000 [B]HIT POINTS:[/B] 21 [B]ARMOR CLASS:[/B] 14 ([B]Flat-Footed:[/B] 12, [B]Touch:[/B] 14); [B]AC w/ Mage Armor OR Shield:[/B] 18; [B]AC w/ Mage Armor AND Shield:[/B] 22. [B]SAVING THROWS:[/B] Fortitude +2 / Reflex +2 / Willpower +9 [B]BASE ATTACK BONUS (BAB):[/B] +1 [B]SPEED:[/B] 30 feet;[B] INITIATIVE:[/B] 1d20+2 [U][B]PHYSICAL DESCRIPTION:[/B][/U] [B]Ht:[/B] 6'0"; [B]Weight:[/B] 192 Lbs.; [B]Eyes:[/B] Brown; [B]Hair:[/B] Brown; [B]Skin:[/B] Caucasian (Tanned); [B]Build:[/B] Lean / Wiry / Athletic; [B]City of Residence:[/B] Willip, Furyondy. [B]Birthplace: [/B][I]Blackmoor, City of Dantredun. (Nimbar was born while his parents were traveling, escorting a Royal Furyondy Diplomatic Caravan.)[/I] [ATTACH type="full" width="723px" alt="NimbarCY576 screenshot(1).png"]140904[/ATTACH] [U][B]BASE ABILITY SCORES:[/B][/U] [B]STR[/B] 13 (+1) [B]DEX[/B] 15 (+2) [B]CON[/B] 15 (+2) [B]INT[/B] 18 (+4) [B]WIS[/B] 18 (+4) [B]CHA[/B] 16 (+3) [B]Special Qualities: [/B][I]Skills from background: [/I]Move Silently, Survival, Listen, and Spot. (2 ranks in each.); Summon Familiar (Wizard class ability); [B]Languages Spoken:[/B] Common, Elven, The Cold Tongue (Fruztii Barbarians; mixture of Suloise & Flannish), Ancient Baklunish (Spoken by Paynim Tribesmen), and Draconic. [B]Feats:[/B] Track (H), Eschew Materials (1), Practiced Spellcaster (Beguiler) (3), Scribe Scroll (W) [U][B]EQUIPMENT:[/B][/U] Ring of Protection +2 (Deflection AC) [Inherited from his father] Explorer's Outfit Masterwork Rapier ([B]+3 To-Hit[/B], +1 To Damage; [Base Damage: 1d6 ([B]Crit: 18-20 x2:[/B] 2d6), Type: Piercing, Weight: 2 Lbs.]) [B]Adjusted Damage: [/B]1d6+1 (2d6+2) [B]Gold Pieces:[/B] 50 [B]Silver Peieces:[/B] 177 [spoiler=Skill Breakdown] [U][B]OTTER Variant Wizard Starting Skill Package:[/B][/U] Concentration [1 Rank] Knowledge (Arcana) [2 Ranks] Knowledge (The Planes) [1 Rank] Spellcraft [2 Ranks] Decipher Script [1 Rank] 2nd Level Wizard: +2 Competence Bonus to Spellcraft. Beguiler @ 1st level: ((6+4)x4)+4 = 44 pts. [Spending Plan: 11 Skills @ Rank 4 Each]: Wizard (2nd-3rd Level): (2+4)+1 = 7 pts. per level. (14 @ 2nd Level Wizard.) + Starting Package. [Spending Plan: 4 pts. Swim (2 Ranks), 2 Ranks Each of the 5 starting skills (10.) [TABLE] [TR] [TD][B]Skill Name:[/B][/TD] [TD][B]Assoc:[/B][/TD] [TD][B]Ranks:[/B][/TD] [TD][B]Ability:[/B][/TD] [TD][B]Racial:[/B][/TD] [TD][B]Magical:[/B][/TD] [TD][B]Misc:[/B][/TD] [TD][B]TOTAL:[/B][/TD] [TD][B]Type:[/B][/TD] [/TR] [TR] [TD]Move Silently*[/TD] [TD]Dex[/TD] [TD]6[/TD] [TD]2[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+8[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Listen*[/TD] [TD]Wis[/TD] [TD]2[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+6[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Spot*[/TD] [TD]Wis[/TD] [TD]2[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+6[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Survival*[/TD] [TD]Wis[/TD] [TD]2[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+6[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Search[/TD] [TD]Int[/TD] [TD]4[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+8[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Open Lock[/TD] [TD]Dex[/TD] [TD]4[/TD] [TD]2[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+6[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Disable Device[/TD] [TD]Int[/TD] [TD]4[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+8[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Escape Artist[/TD] [TD]Dex[/TD] [TD]4[/TD] [TD]2[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+6[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Hide[/TD] [TD]Dex[/TD] [TD]4[/TD] [TD]2[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+6[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Tumble[/TD] [TD]Dex[/TD] [TD]4[/TD] [TD]2[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+6[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Use Magical Device[/TD] [TD]Cha[/TD] [TD]4[/TD] [TD]3[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+7[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Bluff[/TD] [TD]Cha[/TD] [TD]4[/TD] [TD]3[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+7[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Diplomacy[/TD] [TD]Cha[/TD] [TD]4[/TD] [TD]3[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+7[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Sense Motive[/TD] [TD]Wis[/TD] [TD]4[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+8[/TD] [TD]Cr[/TD] [/TR] [TR] [TD]Concentration[/TD] [TD]Con[/TD] [TD]3[/TD] [TD]2[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+5[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Know (Arcana)[/TD] [TD]Int[/TD] [TD]4[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+8[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Know (The Planes)[/TD] [TD]Int[/TD] [TD]3[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+7[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Spellcraft[/TD] [TD]Int[/TD] [TD]4[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD]+2[/TD] [TD]+10[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Decipher Script[/TD] [TD]Int[/TD] [TD]3[/TD] [TD]4[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+7[/TD] [TD]Cs[/TD] [/TR] [TR] [TD]Swim[/TD] [TD]Str[/TD] [TD]2[/TD] [TD]1[/TD] [TD][/TD] [TD][/TD] [TD][/TD] [TD]+3[/TD] [TD]Cr[/TD] [/TR] [/TABLE] [B][COLOR=#3e3e3e]Notes:[/COLOR][/B] [COLOR=#3e3e3e][FONT=Tahoma] Cs = Class, Cr = Cross-Class, * = 2 free ranks from template, $ = Armor check penalty applies. # = Double the normal armor check penalty applies.[/FONT][/COLOR] [/spoiler] [spoiler=Feat Breakdown] [B]Human:[/B] Feat, [B]1st Level:[/B] Feat, [B]3rd Level:[/B] Feat, [B]1st Wizard Bonus:[/B] Scribe Scroll. [U][B]Practiced Spellcaster:[/B][/U] [B]Benefit[/B] Your caster level for the chosen spellcasting class increases by 4. This benefit can't increase your caster level to higher than your Hit Dice. However, even if you can't benefit from the full bonus immediately, if you later gain Hit Dice in levels of nonspellcasting classes, you might be able to apply the rest of the bonus. For example, a human 5th-level sorcerer/3rd-level fighter who selects this feat would increase his sorcerer caster level from 5th to 8th (since he has 8 Hit Dice). If he later gained a fighter level, he would gain the remainder of the bonus and his sorcerer caster level would become 9th (since he now has 9 Hit Dice). A character with two or more spellcasting classes (such as a bard/sorcerer or a ranger/druid) must choose which class gains the feat's effect. This feat does not affect your spells per day or spells known. It increases your caster level only, which would help you penetrate spell resistance and increase the duration and other effects of your spells. [B]Special[/B] You may select this feat multiple times. Each time you choose it, you must apply it to a different spellcasting class. For instance, a 4th-level cleric/5th-level wizard who had selected this feat twice would cast cleric spells as an 8th-level caster and wizard spells as a 9th-level caster. [B][U]NOTE:[/U][/B] [U]Nimbar is apprenticed to a local Human Wizard who lives in Willip[/U], named [B][I]Sir Walter Fenwick[/I][/B], a former Knight-Commissioned Wizard for the Royal Army of Furyondy. Sir Walter was Nimbar's first [B][I]Arcane Tactics Instructor[/I][/B] in the army, serving in the same unit as a sub-commander, with direct authority over Nimbar's (and Tellerian's) platoon, as well as three other platoons; Sir Walter is now retired (as of last year), and has recently agreed to continue teaching Nimbar on an occasional, come-and-go basis. Sir Walter has promised to leave Nimbar largely to his own devices, although he made him promise to run the occasional "errand" for him, meaning that Nimbar will occasionally be required to travel on Sir Walter's behalf. Sir Walter's tower is the second tallest structure in Willip, second only to the Royal Viceroy's tower. It was Sir Walter's excellent and rigorous instruction that allowed Nimbar to acquire this feat. Sir Walter is currently (as of CY 576) 53 years old. He is in remarkable health for a Human of his age. [/spoiler] [spoiler=Hit Point Breakdown] [B]BASE 10 [/B](MAX HD @ 1st Level), [COLOR=#3e3e3e][FONT=Tahoma]2nd and 3rd Level = [/FONT][/COLOR][B]Average [COLOR=#3e3e3e][FONT=Tahoma](2.5 + 2.5 = [B]5[/B][/FONT][/COLOR][B][COLOR=#3e3e3e][FONT=Tahoma]); [/FONT][/COLOR][B]Con Bonus [COLOR=#3e3e3e][FONT=Tahoma]= (2x3 = [B]6[/B][/FONT][/COLOR][B][COLOR=#3e3e3e][FONT=Tahoma]);[/FONT][/COLOR][B] Total Hit Points [COLOR=#3e3e3e][FONT=Tahoma]@ 3rd Level = [B]2[/B][/FONT][/COLOR]1[B][COLOR=#3e3e3e][FONT=Tahoma].[/FONT][/COLOR][/B][/B][/B][/B][/B][/B] [/spoiler] [spoiler=BAB Breakdown] [B]Beguiler (1st):[/B] +0,[B] Wizard (2nd):[/B] +1 =[B] Total: [/B]+1 [/spoiler] [spoiler=Saving Throw Breakdown] [B]Beguiler (1st):[/B] 0/0/2, [B]Wizard (2nd):[/B] 0/0/3, [B]Abilities:[/B] 2/2/4 = Fortitude [B]+2[/B] / Reflex [B]+2[/B] / Willpower [B]+9[/B] [/spoiler] [spoiler=Armor Class Breakdown] [B]BASE 10 [/B]+ [B]Dex[/B] (2) + [B]Deflection[/B] (2) + [B]Natural Armor[/B] (0) + [B]Armor[/B] (0) + [B]Shield[/B] (0) = [B]Total AC: 14[/B] ([B]Touch:[/B] 14, [B]Flat-Footed:[/B] 12) [/spoiler] [spoiler=Spells Breakdown] [B]INT Bonus:[/B] (1st,2nd,3rd,4th): 1-1-1-1 [B]Beguiler 1st level:[/B] [B]0-Level:[/B] 5, [B]1st Level:[/B] 3 (w/Bonus: 5, 4); ([B]Note: [/B]Mage Armor = +4 AC, 1 Hour Per Level) ([B]CL:[/B] 3rd) ([B]Whelm =[/B] 2d6 Non-Lethal Damage) [B]Wizard 2nd Level:[/B] [B]0-Level:[/B] 4, [B]1st Level:[/B] 2 (w/Bonus: 4, 3) [ATTACH alt="Beguiler-Spells-001.jpg"]104293[/ATTACH] [U][B]Wizard Spells Memorized:[/B][/U] [B]0-Level:[/B] Detect Magic x2, Read Magic x2 [B]1st Level:[/B] Shield x3 (+4 AC, 1 Min. Per Level) [U][B]SPELL DCs: Int (4) + Spell Level + 10:[/B][/U] [B]0-Level:[/B] DC 14 [B]1st Level:[/B] DC 15 [B]Spellbook (Wizard): [U]0-Level Spells:[/U][/B] All 0-Level Spells. [B][U]1st-Level Spells:[/U][/B] 01. Shield 02. Mage Armor 03. Magic Missile 04. Identify 05. Charm Person 06. Ray of Enfeeblement 07. Tenser's Floating Disk 08. Disguise Self 09. Magic Weapon [/spoiler] [spoiler=Combat Breakdown] [B]BAB:[/B] +1; [B]Strength:[/B] +1; [B]Masterwork Weapon (Rapier):[/B] +1; [B]TOTAL =[/B] +3 To-Hit, +1 To Damage. [/spoiler] [spoiler=Build Notes] [COLOR=#222222][FONT=Arial]1 Beguiler b1 2 Wizard w1 3 Wizard w2 4 Wizard w3 5 Wizard w4 6 Ultimate Magus w5/b1 7 Ultimate Magus w6/b2 8 Ultimate Magus w7/b3 9 Ultimate Magus w8/b3 10 Ultimate Magus w9/b4 11 Ultimate Magus w10/b5 12 Ultimate Magus w10/b6 13 Ultimate Magus w11/b7 14 Ultimate Magus w12/b8 15 Ultimate Magus w13/b9 16 Mindbender w14 17 Unseen Seer w15 18 Unseen Seer w16 19 Unseen Seer w17 20 Unseen Seer b10 21 Unseen Seer b11 22 Unseen Seer b12 23 Unseen Seer b13 24 Unseen Seer b14 25 Unseen Seer b15 26 Abjurant Champion b16 27 Abjurant Champion b17 28 Geometer b18 29 Geometer w18[/FONT][/COLOR] [/spoiler] [/QUOTE]
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GREYHAWK CY 576: GREAT LEGENDS RETOLD -- CHARACTER RECORD THREAD
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