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<blockquote data-quote="Fuzzybear" data-source="post: 8744109" data-attributes="member: 6917259"><p><h3>Episode 6 - Magic, Money, and Mages</h3><p>The back alley fight took up a large portion of this episode, as well as a bit of a makeshift interrogation of a member of the Black Horse Head gang. While the majority of the conflict was straightforward, as the ruffians are rather simplistic to run, there were a couple of really bright moments that brightened things up. </p><p></p><p>First, I had the grunts intelligent enough to recognize a healer, and caster, when they saw one happen in front of them, so they all dogpiled on top of Bryn as soon as she was revealed. This was thematically interested, as they are interested in hunting out casters for the reward, as well as being different from most other conflicts where the front lines can end up more defined. Things were a mess quickly and the healer being struck hard. At low levels though, Shadow cleric's aura of temporary hit points is pretty brutal to try to get through without ganging up. They did their best, but they only ended up leaving a couple of scratches. It wasn't meant to be overly taxing though, more a point to show off fun things happening in town, so no worries from me here.</p><p></p><p>Second, I got to mess around with Rantle a bit. I am fully admitting that aggressively smarmy and charismatic is not the most comfortable in my acting portfolio, but I did get to have some fun with him even if it was more eyerolling than truly charming. I wasn't sure how it was supposed to be written, but I likened him to Westley from the Princess Bride in terms of being over the top and obvious. I know that Winry, who is played by my wife, found it insane, but I liked that Myetharia and Bryn both were willing to play along a bit. It was a running gag in our last campaign that I had to play the NPC part of relationships with both of our male players, so this was a bit of a joke within the party as well.</p><p></p><p>This is not the first time it has shown up, but it is something that came up again this episode. Jack's player in the previous campaign took a more leadership role despite not being the face. He listens to a lot of D&D, as well as a lot of 'How to be a better player/DM' Youtube videos. As such, he has a pretty large voice for the party in terms of what or how to do things. He also likes to spend time jumping in to have character introspections and conversations. I say this not to be demeaning, but to try to understand a bit more what is happening. In this episode we have a second time where Jack is very fine taking a prisoner, but unwilling to take any action to clean their tracks afterwards. While this is not uncommon as a trope for a character, he is quite aggressive about it trying to force everyone to go along with his no killing mentality at this point in time. This is something to watch as the episodes play out as I believe this is something he wanted to explore with the character - the loss of innocence and becoming numb to the horrors of war. I don't think it was intentional, but I think it really does fit well with the campaign's themes. We shall see how he reacts later on the campaign as the stakes continue to get higher and the costs of similar actions are greater.</p><p></p><p>Either way, after learning very little beyond story and fluff about the state of things in Gate Pass, the party returned to collect up Torrent and start heading out of town.</p><p></p><p>Next session, a game and a gauntlet!</p></blockquote><p></p>
[QUOTE="Fuzzybear, post: 8744109, member: 6917259"] [HEADING=2]Episode 6 - Magic, Money, and Mages[/HEADING] The back alley fight took up a large portion of this episode, as well as a bit of a makeshift interrogation of a member of the Black Horse Head gang. While the majority of the conflict was straightforward, as the ruffians are rather simplistic to run, there were a couple of really bright moments that brightened things up. First, I had the grunts intelligent enough to recognize a healer, and caster, when they saw one happen in front of them, so they all dogpiled on top of Bryn as soon as she was revealed. This was thematically interested, as they are interested in hunting out casters for the reward, as well as being different from most other conflicts where the front lines can end up more defined. Things were a mess quickly and the healer being struck hard. At low levels though, Shadow cleric's aura of temporary hit points is pretty brutal to try to get through without ganging up. They did their best, but they only ended up leaving a couple of scratches. It wasn't meant to be overly taxing though, more a point to show off fun things happening in town, so no worries from me here. Second, I got to mess around with Rantle a bit. I am fully admitting that aggressively smarmy and charismatic is not the most comfortable in my acting portfolio, but I did get to have some fun with him even if it was more eyerolling than truly charming. I wasn't sure how it was supposed to be written, but I likened him to Westley from the Princess Bride in terms of being over the top and obvious. I know that Winry, who is played by my wife, found it insane, but I liked that Myetharia and Bryn both were willing to play along a bit. It was a running gag in our last campaign that I had to play the NPC part of relationships with both of our male players, so this was a bit of a joke within the party as well. This is not the first time it has shown up, but it is something that came up again this episode. Jack's player in the previous campaign took a more leadership role despite not being the face. He listens to a lot of D&D, as well as a lot of 'How to be a better player/DM' Youtube videos. As such, he has a pretty large voice for the party in terms of what or how to do things. He also likes to spend time jumping in to have character introspections and conversations. I say this not to be demeaning, but to try to understand a bit more what is happening. In this episode we have a second time where Jack is very fine taking a prisoner, but unwilling to take any action to clean their tracks afterwards. While this is not uncommon as a trope for a character, he is quite aggressive about it trying to force everyone to go along with his no killing mentality at this point in time. This is something to watch as the episodes play out as I believe this is something he wanted to explore with the character - the loss of innocence and becoming numb to the horrors of war. I don't think it was intentional, but I think it really does fit well with the campaign's themes. We shall see how he reacts later on the campaign as the stakes continue to get higher and the costs of similar actions are greater. Either way, after learning very little beyond story and fluff about the state of things in Gate Pass, the party returned to collect up Torrent and start heading out of town. Next session, a game and a gauntlet! [/QUOTE]
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