• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D General Demetrios1453 Plays the Gold Box Games

Pool of Radiance (Part 61): Valjevo Castle (Part 4)

We pick back up, fresh from our gnoll murder...

Screenshot 2024-05-11 142450.png


No problem. That gnoll looked to be a bit overbearing as a boss. Why didn't you complain to Tyranthraxus' HR team?

Screenshot 2024-05-11 142457.png

Screenshot 2024-05-11 142502.png


That's "RHODIA" in Dethek. Another use for the copy protection wheel!

Screenshot 2024-05-11 142510.png


Well, that will help once we turn our attention to the hedge maze here in a bit. Thanks for the help and warning!

With that, he leaves. And then suddenly we remember that we were going to search the records hall across the alleyway when we were attacked. So we head back over there to search.

Screenshot 2024-05-11 142538.png


Why not?

Screenshot 2024-05-11 142544.png


Intriguing. But nothing of importance in this game at least (It will be of importance in later games, though).

But before we can search much more...

Screenshot 2024-05-11 142554.png


Bad timing for you, bud. However, we're not going to murder some innocent scribe just for doing his job. We'll just tie him up for someone to find after we leave.

Screenshot 2024-05-11 142622.png


With that bit of excitement out of the way, we search for further interesting information.

Screenshot 2024-05-11 142628.png


We've already spent hours already, so why not?

Screenshot 2024-05-11 142641.png


Stupid alarm.

Screenshot 2024-05-11 142649.png


Just reading some books...

Screenshot 2024-05-11 142754.png


They apparently don't like that response.

But they probably won't like this response either!

Screenshot 2024-05-11 142807.png

Screenshot 2024-05-11 142822.png

Screenshot 2024-05-11 142830.png


A reasonably decent fireball at last!

We quickly take them down afterwards.

Screenshot 2024-05-11 142947.png


Same story as with all the other patrols. Great XP, too much money, and the human leader has a magical longsword.

Screenshot 2024-05-11 143018.png


We start to search a bit more, and...

Screenshot 2024-05-11 143146.png


This is getting seriously annoying.

Screenshot 2024-05-11 143205.png


Brin is out of fireballs, so has to resort to other spells...

Screenshot 2024-05-11 143215.png

Screenshot 2024-05-11 143224.png

Screenshot 2024-05-11 143233.png


Well, he's dead quickly at least.

Screenshot 2024-05-11 143247.png


Again, we quickly take them out.

Screenshot 2024-05-11 143403.png


Lots of XP, too much money, magical longsword.

Screenshot 2024-05-11 143442.png


Hopefully with fewer interruptions this time!

Screenshot 2024-05-11 143451.png

Screenshot 2024-05-11 143459.png


Interesting. He hasn't even conquered everything north of the Moonsea yet, and we're rapidly bringing even that to an end. I guess kudos to him for having lofty expectations and believing in himself.

Screenshot 2024-05-11 143519.png


The game not so subtly saying "Get out of here and go kill things".

With our spells a bit depleted, we head back to the armory to rest.

Screenshot 2024-05-11 143942.png

Screenshot 2024-05-11 144028.png

Screenshot 2024-05-11 144041.png


Hopefully that will be long enough for the alarms to finally stop going off so we don't have to keep dodging patrols!

We head out, and head west.

Screenshot 2024-05-11 144207.png

Screenshot 2024-05-11 144221.png


They're fire giants. They're intelligent and orderly, not like their hill giant cousins. So the place shouldn't look like a pigsty. The game has a very low opinion of anything outside the traditional PC races...

Screenshot 2024-05-11 144244.png


Nicely lined up, we do a risky move with Brin, since fireballs aren't going to be of any help here...

Screenshot 2024-05-11 144315.png

Screenshot 2024-05-11 144324.png

Screenshot 2024-05-11 144342.png


They don't take too much damage, but at least the one nearest Brin decides, surprisingly, not to attack her out there isolated by herself, but to move around the other three to the spot just above Bant.

Screenshot 2024-05-11 144416.png


My melee and ranged make quick work of them.

Screenshot 2024-05-11 144512.png


Again, lots of XP, too much coin to carry.

However, they do have something useful on them...

Screenshot 2024-05-11 144550.png

Screenshot 2024-05-11 144558.png


The second one is "RHODIA", which we already knew, and will let us into the hedge maze. The first one, however, is much more useful. It says "HARASH" (in Espruar), and we can use it to get out of the tedious never-ending patrol fights by doing a quick parlay. Yes, we'll lose some potential XP, but most the characters are at or are near the level limits for the game, so that's not going to be a serious loss. In fact, the characters are well above what freshly-made characters in Curse of the Azure Bonds would be starting out at.

Leaving this building, we continue west.

Screenshot 2024-05-11 144733.png


Well, that is interesting. We go investigate.

Screenshot 2024-05-11 144842.png


Well, at least he's direct and to the point!

As are we...

Screenshot 2024-05-11 144906.png


Lots of nice stuff on this one:

Screenshot 2024-05-11 144941.png

Screenshot 2024-05-11 145004.png


The chainmail and the two-handed sword aren't anything special, but the javelin of lightning is nice, even if it's just a one-shot item.

We head back out, and reach the entrance to the northwestern quadrant, the last section before we head into the hedge maze, and, ultimately, the castle proper itself. We'll start up there next time!

Screenshot 2024-05-11 145029.png
 

log in or register to remove this ad

Pool of Radiance (Part 62): Valjevo Castle (Part 5)

Off to the northwestern quadrant we go.

We explore a short way in, and then enter a door to the north.

Screenshot 2024-05-11 203134.png


Nothing to find here besides the rats, unfortunately.

We leave and continue to walk east.

Screenshot 2024-05-11 203222.png


Hmm, we had this exact same thing happen a short time ago. Again, we enter the building to investigate.

Screenshot 2024-05-11 203231.png


Like before, this guy is straight to the point.

Screenshot 2024-05-11 203533.png


And is quickly disposed of.

Screenshot 2024-05-11 203613.png


No exciting javelin this time, just your standard longsowrd +1

With nothing else to find, we continue to the northwestern corner of the complex, and enter a building there.

Screenshot 2024-05-11 203652.png


Interestingly, this is one of the few times the game forces facing. We were facing west, but the game turned us around to face east towards the incoming threat.

Screenshot 2024-05-11 203702.png

Screenshot 2024-05-11 203743.png


Apparently, no matter what you choose, you confuse them and they go away.

Screenshot 2024-05-11 203752.png


With the threat gone, we search the room.

Screenshot 2024-05-11 203815.png


Of course.

Screenshot 2024-05-11 203824.png

Screenshot 2024-05-11 203834.png


We'll be handing around potions of speed for the final battle (instead of wasting a precious spell slot on haste), so the more we collect, the better!

We walk out the door, and immediately upon doing so...

Screenshot 2024-05-11 203913.png


Another patrol...

Screenshot 2024-05-11 203924.png


But now we have a solution to this continual headache. This time we parlay.

Screenshot 2024-05-11 203944.png


And speak the password...

Screenshot 2024-05-11 203950.png


Again, we're losing XP by doing this, but saving a lot of time and resources by just using the password to make the patrols leave us alone. We turn south, into the last section of this outer ring, to continue our exploration.

Screenshot 2024-05-11 204012.png


Oh, something isn't gross and smelly for once. No need to linger though, and we head south once more.

Screenshot 2024-05-11 204121.png

Screenshot 2024-05-11 204128.png


Ouch! What was that?

Screenshot 2024-05-11 204134.png


Ah, I see. Well, time for some combat then.

Screenshot 2024-05-11 204158.png


Luckily there are just four again.

Screenshot 2024-05-11 204247.png


Brin moves around and whips out the wand. It's less risky this time since all four are basically locked down by the melee.

Screenshot 2024-05-11 204258.png

Screenshot 2024-05-11 204326.png

Screenshot 2024-05-11 204335.png


Pretty decent action shot there!

While the wand didn't do much damage, we do take care of them fairly quickly.

Screenshot 2024-05-11 204444.png


You know the story - lots of XP, too much treasure.

As we exit, we look across to the inner wall and see the second entrance to the hedge maze. We'll be headed in there soon!

Screenshot 2024-05-11 204527.png


Our last stop in the outer quadrants is a doorway to the south...

Screenshot 2024-05-11 204629.png

Screenshot 2024-05-11 204647.png


Another nicely bunched-up group of hill giants. You know what that means...

Screenshot 2024-05-11 204706.png


Actually, both of my magic users shoot off a fireball, at the same target location.

Screenshot 2024-05-11 204731.png


First Brin gets off a nice 21 damage one...

Screenshot 2024-05-11 204738.png


And Brandir gets of a monumental 28 damage one!

Screenshot 2024-05-11 204806.png


Between the two fireballs, we kill or badly weaken all of them, so clean-up is short and quick.

Screenshot 2024-05-11 204859.png


Lots of XP, too much treasure to carry. Again.

We search the room a bit...

Screenshot 2024-05-11 204954.png


OK, this will hopefully make up for the treasure from the giants we were unable to carry.

Screenshot 2024-05-11 205004.png


Well, not exactly.

And with that anticlimactic discovery, we've completed the four outer quadrants of the castle. Only the hedge maze and the inner tower remain to complete the game! We'll head back to town one more time before we tackle those areas.

We head out of the castle grounds...

Screenshot 2024-05-11 205040.png


Through Stojanow Gate...

Screenshot 2024-05-11 205054.png


Through Podol Plaza and Kuto's Well...

Screenshot 2024-05-11 205120.png


And through the Slums back into the city proper.

Screenshot 2024-05-11 205157.png


When we defeat Tyranthraxus, we're just going to murder them in the street. We'll be so popular at that point that bystanders will probably cheer us as we do it.

No need to visit the city clerk, so we just head to the store to sell extra stuff and consolidate our funds.

Screenshot 2024-05-11 205216.png

Screenshot 2024-05-11 205613.png


Yeah, there has to be an overflow error in the funds, as I had much more platinum than that. It's not like it's hurting me much.

We head to the inn to rest and memorize spells.

Screenshot 2024-05-11 205738.png


Next time, we enter the Hedge Maze. We're now just a handful of posts away from completing the game!


Maps of the four outer quadrants of the castle:


Screenshot 2024-05-11 205938.png
Screenshot 2024-05-11 205946.png
Screenshot 2024-05-11 205953.png
Screenshot 2024-05-11 205959.png
 

Remove ads

Top