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  1. Shardstone

    D&D (2024) New Dungeon Master's Guide Cover Features Venger (From the D&D Cartoons)

    Not my taste; might get the base PHB and the (expected) collector's edition of the DMG, depending on how that looks.
  2. Shardstone

    D&D 5E [+] Help me understand & find the fun in OC/neo-trad play...

    The buy-in is huge. Getting players to engage with the idea of a strange setting or story is when I start having a lot of fun with games.
  3. Shardstone

    D&D 5E [+] Help me understand & find the fun in OC/neo-trad play...

    Straight up, nothing you've said about neotrad has been true, and I don't think your opinion has any credibility at all.
  4. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Of course, we also have the Mike Mearls Patreon which tells us that classes don't have to have subclasses, and that 5e could actually handle a second style of class where you have menus of features instead of a subclass. He has his Psyker as an example. Since the lead designer of 5E came up...
  5. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Aight I got a list I'm going to work on. These are less one-to-one for the settings and more inspired by them. Theros - Oracle Planescape/Ravanica (due to similarities) - Agent Ravenloft - Slayer Spelljammer - Nomad Radiant Citadel - Animist Greyhawk - Conqueror Witchlight/Feywilde - Mesmer...
  6. Shardstone

    D&D 5E Convince me that the Ranger is a necessary Class.

    wrong thread lol whoops
  7. Shardstone

    D&D 5E What Level To Hunt A Great Wyrm?

    I'm so confused about why you said that second paragraph. What in my post had anything to do with denying everything the PCs are doing? I was just giving you a list of easy to answer questions with the exercise =\ Not sure how we got here.
  8. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Planescape - Factol (class that focuses on sabotage, manipulation, kinda' like a Rogue X Warlord with the main feature being different kinds of "Assets) Spelljammer - Hmmm this'll take me a while.
  9. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Imma make a Slayer for Ravenloft. I have a Pendragon, I can put that to Dragonlance pretty easily. Then its just a matter of making classes for Ravnica (???), Theros (Oracle), Strixhaven (Sage), Radiant Citadel (Animist), Spelljammer (???), Planescape (???), and some 3PP settings I really like...
  10. Shardstone

    D&D 5E What Level To Hunt A Great Wyrm?

    What magic items are you giving them? I personally think each PC should have a legendary item or two very rare items. I also don't really need to think about predicting abilities -- I think that is a trap in running higher level games. Instead, create a book of strategies your creature relies...
  11. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    If there were actually 1 additional class per setting, I'd be over the moon. That'd be a fantastic set up!
  12. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    You show your ignorance in this post for the things I mentioned them by reducing them to very simple and stupid incarnations "fighter with sword vs fighter with crazy armor." If you actually knew what the things I mentioned were, bothered to look them up or do the barest amount of research out...
  13. Shardstone

    D&D 5E [+] Help me understand & find the fun in OC/neo-trad play...

    This is also my preference.
  14. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    I don't care if they go into niche specialization, but I will say I think that 3.X was a unique case that 5E cannot replicate. There are dozens of 3PP and homebrew classes out there that are balanced, unique, and fun; most of them are not niche either. That proves that the 12 we have now only...
  15. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    It's not that I can't recreate them, because I could reflavor, but I wouldn't enjoy it. Most JJK, Bleach, HxH characters I could not recreate and be happy with. It is difficult to recreate something like FMA style alchemy. I can't recreate Allomancy from Mistborne, nor the Weapon Skills from...
  16. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    I disagree with the bolded. While there isn't literally infinite design, there's a lot more then what we have now.
  17. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    Lots of boring answers in this thread. My taste cry out for more classes. There is no limit to the Fantasy archetypes in contemporary fiction. If you look at contemporary Urban Fantasy, High Fantasy, genre-blending Fantasies, and then look to the East with Animanga, Manwha, and then open up to...
  18. Shardstone

    D&D General What is the right amount of Classes for Dungeons and Dragons?

    These need stories. People don't want 4E that is mechanics first, they want 5E that is story first followed by unique mechanics.
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