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Vexed might be a better word, and maybe this is just an American thing, but the word “vexed” to me describes how you feel when stuck on a hard sudoku puzzle.
Oh, it’s two parts.
1. You can’t use skill or tool proficiencies.
- I would rephrase this to “you can’t add your proficiency bonus to skill or tool checks.”
2. You can’t speak languages you’re not proficient in.
- This is basically the case anyway? You could make a check to try to get around...
I agree with the earlier comment that it would seem as though an Agonized creature should have trouble with mental ability checks, even more so than physical ones, going by flavor alone. But also, if the condition was "Mental Ability Check Penalty" + "Concentration Penalty," you might as well...
If I want to introduce these into my game, I (as a GM) want to know whether or not it makes sense for a given monster (written before that condition entered the game) should immune to a given condition. Can a vengeful ghost be made placid? Can an intellect devourer be forgetful? You could wing...
I think a big question here is backwards compatibility. E.g. Fixated works because a creature immune to being charmed is immune to being fixated, so I already know which monsters should be immune to it. How would GMs know where to apply condition immunities using these?
I'm considering making an A5e Wild Magic Table worthy of the name. (The existing one in T&T is only 1d10.) I have a few ideas for how to improve on the O5e version that comes with the Wild Magic Sorcerer, but I want to get the community's input.
Basic ideas:
Nested Randomness. You don't...