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Recent content by Staffan

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    D&D General New Interview with Rob Heinsoo About 4E

    That's what I meant by "westernized version". Less jumping from tree to tree and more ferocity and toughness. My point was more that the feats done by the main characters in CTHD and other wuxia movies are clearly impossible in the real world (without the aid of wire-fu and such). But to the...
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    D&D General New Interview with Rob Heinsoo About 4E

    I don't think anime is quite the right term for 4e martial heroes. A better term is probably wuxia, albeit usually a more westernized version. In Crouching Tiger Hidden Dragon, no-one is calling the incredible feats of the main characters "magic". When Jin kicks the butt of every adventurer in...
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    Why should I change.gif

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    D&D General New Interview with Rob Heinsoo About 4E

    My understanding of that blog post is that their reasoning went something like this. That new license and rules preview sure is taking a long time, huh? Hey, they're running 4e demos. Let's send someone to check those out. Yeah OK, that's doesn't seem like something for us. Let's go with plan...
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    TSR The Full & Glorious History of NuTSR

    I'm usually one who defends the Muppets when people use the term pejoratively but... yeah, you probably shouldn't rely on them for legal advice.
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    Pathfinder 2E "Everything I've Said So Far About the God Who Will Die" - Creative Director Luis Loza on Setting Shake-Ups Coming to PF2E in "War of Immortals".

    I believe some of the archfiends got to Pathfinder from 1e by way of the OGL Tome of Horrors. Dudes like Orcus and Jubilex and that sort.
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    D&D 5E Should Explicit Monster Roles Return?

    That's not how monster roles worked in 4e. 4e had those things, but role was something different (except minion that is). Roles are things like Brute (easy to hit, many hp, hits hard), Soldier (defensive melee), Lurker (sneaks around and hits really hard but not super often because of setup)...
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    D&D General New Interview with Rob Heinsoo About 4E

    This reminds me of something I heard a military Youtuber of some variety mention: You don't want to give your enemy problems. Problems can be solved. You want to give them dilemmas, where they can either do A or B but both suck.
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    D&D General New Interview with Rob Heinsoo About 4E

    OK, I have to know. I get that "Take That, You Fiend" is the T&T equivalent of Magic Missile. But did anyone ever make a spell that teleported or moved a potion or something similar to an ally and call it "Take That, You Friend"?
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    D&D General New Interview with Rob Heinsoo About 4E

    And 4e Defenders generally skew that threat feeling rather than "taunting" MMO-style. What they generally do is applying a Mark, which gives the target -2 to attacks that don't involve the defender, and have some form of punisher mechanic that hurts the Marked target if they attack someone else...
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    1716683215679.png

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    D&D General New Interview with Rob Heinsoo About 4E

    Those tended to be the defining traits of the roles, but you sort of need the support structure to go with them as well. For example, defenders had the ability to Mark foes, and usually some sort of punisher ability for foes that decided to attack their buddies despite the Mark. But that meant...
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    D&D General New Interview with Rob Heinsoo About 4E

    That's a good point: 4e classes are basically all about combat, which is probably also why they are so closely tied to roles who are also all about how you play in combat. So if you expect your class to tell you non-combat things about your character, 4e will disappoint you. That doesn't mean...
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