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I definitely think you are making a leap that I am not intending to imply. I don't think I ever suggested changing rules on the fly. That's not something I do. And I don't think I said I wasn't going to tell the players what the rules on my end were, at least to the extent of "I'm using A5E...
I am very curious about the history of actual play of TTRPGs as a form of spectator entertainment. I think we all know about CR starting as a Pathfinder game and then moving online with 5E, but they were hardly the first.
Who was the first? What was the first live play podcast? Were people live...
I just want to clarify this point: if a game was not designed based upon Open Content from another upstream company, I don't care what it does. I am talking mostly about publishers who have taken advantage of D&D's Open License and refuse to give back to Open Gaming. It is nice when other...
The more I think about it, the more frustrated and disappointed I am that Kobold chose not to release this game fully under ORC, especially after all the talk of making it to ensure 5E is perpetually available no matter what WotC does.
I feel like Kobold has gone back on promises and abandoned...
That's a different issue, though. You can find broken builds for Core 2014 PCs. If a player brings a broken, unfair, bad faith character to the table I am still not concerned with they used the A5E or 2014 paladin to do it.
We have drifted a bit into focusing on additional material. That's relevant, certainly, but not really what I meant in my OP. I mean that the particulars of one set of compatible player facing rules versus another doesn't really concern me as GM, specifically in the form of choosing races and...
To be clear, I don't mean this thread to be advice. I'm just talking about how I feel about this particular subject: in the context of the 5E variants out there, and more broadly 3PP material, I, as the kind of GM I am, do not care what the players decide to play.
I used to. I used to agonize...
Uninvite those players if they won't create characters in good faith.
Note also that I don't think power differences between characters are a huge problem, and if the players are okay with it, so am I. And I know power gamers that use their powers for good, and that's fine too.
It is D&D, and...
I expect the players to work together. There would be 1 fireball spell, and the players would decide which one to use. But in a practical sense, that is very likely 1 player deciding because only 1 player is going to have access to it.