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Recent content by tetrasodium

  1. tetrasodium

    D&D (2024) 75 Feats -- not nearly enough

    "We"? Why are you using the royal we when describing your personal feelings about feats as 2014 designed?
  2. tetrasodium

    D&D (2024) 75 Feats -- not nearly enough

    Not at all worried, the idea it would make session zero "a slog" seems preposterous in fact. I say that as someone who runs d&d both for experienced players as well as a high number of players with absolutely zero knowledge. I'm not even sure how it could cause the problem you are spreading...
  3. tetrasodium

    D&D (2024) 75 Feats -- not nearly enough

    I'm not sure what 4e used, but It certainly didn't help topping that choice off with the decision to drop 3.x style +N attribute modifying gear in favor of 2e style attrib=19 stuff without rolling back to 2e style usually near meaningless attributes with a comparably giant +0 deadzone
  4. tetrasodium

    D&D (2024) 75 Feats -- not nearly enough

    After double checking I found 1st 4th & 20th level feats/boons in the expert classes packet, packet5 &6, druid & paladin. since there is someone claiming both with certainty that there were level 8 feats tested in the UAs and the results, can anyone point out where those level 8 feats were...
  5. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Changes that would have been seen during editing just as clearly and obviously needed as typos had technical writing been used rather than shrugging it off on how natural language means lruings not rules. Natural language allowed these kind of problems to get published. No on so many...
  6. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    4e was only "better" than the average Ikea assembly instructions because the Ikea assembly instructions place a high value on the merits of being understandable to people who can barely speak/read the language (ie english/french/spanish) or are going through a hilariously altered state of...
  7. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    It's been clear since 2014 but this thread has demonstrated how extremely terrible of a choice it was and why it should never be repeated. The thread shows a couple other things as well though... Specifically it shows the impossible fight that the gm is setup to detail the game or fold over...
  8. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Not even eberron is that accessible.A house sivvis enclave could send messages through a sending station & there are probably other houses who migght be willowing to deliver a letter (ie orien). Those things are going to be like a telegram & sending as letter with a reliable merchant caravan...
  9. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    The comment I made that started this was about how 5e removed all of the subjective elements from weapons with mechanical significance in play, that's obviously edging into the realm of chasing the slogan adjacent or even beyond that point. I think that you are bringing up things not said
  10. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    While true, there is a point where the quest for simplicity stops making improvements in actual play at the table & shifts to simply chasing a slogan.
  11. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    There were problems e with that beyond the picture oofta referenced. Specifically the fact that it put needless work on the GM's plate to track the armor for every creature in combat while varying it up enough to not just make certain damage types best. 3.x did a good job of avoiding that...
  12. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Working in an industry where 99% is far from the expected standard, I think that it's noteworthy that there seems to be only one position that keeps throwing out quantified values like " "significantly more" several days ago or the more recent step up to "99.99%" when it comes to the last few...
  13. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Well the PHB says they can effectively cast a slightly modified version of the most well known spell in 3.5's book of vile darkness on commoners, that's pretty monstrous
  14. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    Id say that it class even more reasons to be controversial given that "gate" guards can be pretty freaking important in setting the baseline of some game worlds. Take any world or region with Edo style travel restrictions like maybe parts of darksun maybe some versions of thay or just any...
  15. tetrasodium

    D&D (2024) Do you plan to adopt D&D5.5One2024Redux?

    And they will recognize a folk hero and noble from a future point in the timeline of a different world as being noble and folk hero along with what those things are even if the PCs have been acting completely in contradiction of things like noblesse oblige from session zero
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