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Recent content by Gammadoodler

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    D&D (2024) New D&D Edition's Player’s Handbook Alternate Art Cover Reveal

    Sure, I wouldn't disagree. That said, if the cover art inspires more players to look for more nice in-character moments outside of combat, I think that's a good thing.
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    D&D (2024) New D&D Edition's Player’s Handbook Alternate Art Cover Reveal

    I think there's a general question of the purpose of the art as representation vs. inspiration. And also how the cover fits into the broader portfolio of the art included in the book. If all someone sees is the cover, then I can see how it would be viewed as disconnected from the game...
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    D&D (2024) New D&D Edition's Player’s Handbook Alternate Art Cover Reveal

    Hmm. That certainly qualifies as a reason. Not sure either piece of art indicates that the presence of this dragon is "special" in any way. Like, it's fine, but a little odd.
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    D&D (2024) New D&D Edition's Player’s Handbook Alternate Art Cover Reveal

    While I do quite like this, and moreso than the original, it is quite strange that both of them feature ally dragons. Is this a circumstance that happens often for others? Certainly has never occurred for me.
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    D&D (2024) New D&D Edition's Player’s Handbook Alternate Art Cover Reveal

    It gives me "lofi art girl" from YouTube vibes. Less melancholy (to me anyway), more chill. I quite like it as well. Note: Bonus points for including both a dungeon and a dragon on the cover. Curiosity points(?) for featuring neither swords nor sorcery.
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    D&D (2024) More D&D 2024 Tidbits: Aasimar, Goliaths, Town-Eating Gelatinous Cubes

    My preferred flavor of gelatinous cube is cherry, but failing that..green.
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    D&D 5E The Magical Martial

    Yeah. As long as it's clear to the DM and players that the DM can add or remove spells from the respective categories at their discretion. Edit: stuff that gets coded as 'rare' in player-facing literature often starts to stride into some weird worldbuilding issues.
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    D&D 5E The Magical Martial

    Yeah thinking something like that. Maybe the first roll made with advantage or something.
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    D&D 5E The Magical Martial

    I expect that'd be more palatable. Personally I'm partial to something like making it two arcana skill checks, one for each spell you get when you level, with degrees of success/failure. Something like: Crit fail - No spell, or pure random spell Fail - Random(ish?) spell from spell school...
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    D&D 5E The Magical Martial

    With over 300 spells, I think you'd need to have a pretty heavy thumb on the scales to get to playability for random selection. Probably some mechanism to limit the population of potential results to some reasonable number, maybe 4 or 5. Ultimately, my real issue would be from the narrative...
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    D&D 5E The Magical Martial

    Can't they only prepare like half of those spells anyway?
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    D&D 5E The Magical Martial

    Yeah. I'm not sure what the right balance is for how or what spells player's should get. I think narratively, it makes sense that they'd be training to execute some number of spells they want to learn, so I don't think I'd want to take that away entirely. Maybe it could be tied to the Arcane...
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    D&D 5E The Magical Martial

    True-ish. There is no guarantee that they get access to all of the (over 300) spells available to them. But..they do get 2 new spells of the player's choice guaranteed per level. I'm not sure at what point the toolbox is "full", but there is a PHB mechanism in place to fill it with tools the...
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    D&D 5E The Magical Martial

    I'm assuming this is a joke? Spellbooks, focuses/component pouches are in the Wizard's starting equipment in the PHB. Like, yeah wizards need them, but there's no reliance on the DM for these..
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    D&D 5E The Magical Martial

    Sometimes the explanations matter; sometimes they don't, for me, personally. But the explanation (if it matters to me) exists because the fun different thing exists. And the fun different thing exists, because it's a fun different thing.
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