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<blockquote data-quote="Minigiant" data-source="post: 9331359" data-attributes="member: 63508"><p>I'm just saying that it would be cool to explore more options of high level warriors and experts that don't go into magic.</p><p></p><p>For example what if there was an archer subclass that crafted special nonmagical arrows</p><p>Serrated arrowheads for bleeds</p><p>Hollow arrows with poison</p><p>Blunt arrows that knockback</p><p>Sort of like the Arcane Archer but with more subtle arrows and thus more special shots shots per day.</p><p>Only they can uses these arrows because they practiced with their weight and how they fly. Their skill wih tinkering helps them disarm traps and open locks.</p><p></p><p>Or a Warrior Surgeon. Skilled at blades and can perform surgeries after battle with some cloth and a healer's kit. Stay at max HP and heal injury at the cost of time instead of spell points.</p><p></p><p>But WOTC and most 3PPs have gone down the same "make everyone a spellcaster or psuedo caster" route. Sigh.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9331359, member: 63508"] I'm just saying that it would be cool to explore more options of high level warriors and experts that don't go into magic. For example what if there was an archer subclass that crafted special nonmagical arrows Serrated arrowheads for bleeds Hollow arrows with poison Blunt arrows that knockback Sort of like the Arcane Archer but with more subtle arrows and thus more special shots shots per day. Only they can uses these arrows because they practiced with their weight and how they fly. Their skill wih tinkering helps them disarm traps and open locks. Or a Warrior Surgeon. Skilled at blades and can perform surgeries after battle with some cloth and a healer's kit. Stay at max HP and heal injury at the cost of time instead of spell points. But WOTC and most 3PPs have gone down the same "make everyone a spellcaster or psuedo caster" route. Sigh. [/QUOTE]
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