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General Tabletop Discussion
D&D Older Editions
Showing the Math: Proving that 4e’s Skill Challenge system is broken (math heavy)
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<blockquote data-quote="Ipissimus" data-source="post: 4285894" data-attributes="member: 41514"><p>All due respect, M, I don't think I deserved that. And if everyone has grasped that what is the discussion? The system's broken because it isn't?</p><p></p><p>I was under the impression that the main thrust of the discussion was that the skill challenge system doesn't work properly because the party success rate doesn't sit on the magical 55%. And I was only trying to suggest that the way it is written works as it is intended to and fooling around with the numbers may not be in our best interests.</p><p></p><p>What makes me think it's not adequately explained? Mainly history. You can't really claim that the previous editions were the best at presenting information in a clear and concise manner.</p><p></p><p>If I was out of line, I'm sorry. If my opinion isn't welcome, I'll happily take it elsewhere.</p></blockquote><p></p>
[QUOTE="Ipissimus, post: 4285894, member: 41514"] All due respect, M, I don't think I deserved that. And if everyone has grasped that what is the discussion? The system's broken because it isn't? I was under the impression that the main thrust of the discussion was that the skill challenge system doesn't work properly because the party success rate doesn't sit on the magical 55%. And I was only trying to suggest that the way it is written works as it is intended to and fooling around with the numbers may not be in our best interests. What makes me think it's not adequately explained? Mainly history. You can't really claim that the previous editions were the best at presenting information in a clear and concise manner. If I was out of line, I'm sorry. If my opinion isn't welcome, I'll happily take it elsewhere. [/QUOTE]
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Showing the Math: Proving that 4e’s Skill Challenge system is broken (math heavy)
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