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Community
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D&D Older Editions
Keep on the Borderlands, some observations
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<blockquote data-quote="Mark Hope" data-source="post: 9131097" data-attributes="member: 27051"><p>Last time I ran B2, the characters never even went to the caves. I sent them into some flooded crypts below the chapel in the Keep looking for a magic fungus that grows on bones and can be made into curing potions. Those crypts ended up becoming the upper level of a multi-level dungeon below the Keep, than in turn spun off into a wilderness campaign. Two dozen sessions later, with the characters now around 9th level and they still haven't been to the Caves of Chaos <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite18" alt=":ROFLMAO:" title="ROFL :ROFLMAO:" loading="lazy" data-shortname=":ROFLMAO:" /> </p><p></p><p>They did go to a raider camp near the Keep (although in a ruined watchtower in the swamp, not in the forest) and built strong connections to the people in the Keep itself. The thing I liked the most about B2 is how sparse it is - it just enabled us to grow our own game really smoothly, adding and developing as we went along.</p></blockquote><p></p>
[QUOTE="Mark Hope, post: 9131097, member: 27051"] Last time I ran B2, the characters never even went to the caves. I sent them into some flooded crypts below the chapel in the Keep looking for a magic fungus that grows on bones and can be made into curing potions. Those crypts ended up becoming the upper level of a multi-level dungeon below the Keep, than in turn spun off into a wilderness campaign. Two dozen sessions later, with the characters now around 9th level and they still haven't been to the Caves of Chaos :ROFLMAO: They did go to a raider camp near the Keep (although in a ruined watchtower in the swamp, not in the forest) and built strong connections to the people in the Keep itself. The thing I liked the most about B2 is how sparse it is - it just enabled us to grow our own game really smoothly, adding and developing as we went along. [/QUOTE]
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Community
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Keep on the Borderlands, some observations
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