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How do you kill an Umbral?
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<blockquote data-quote="Fieari" data-source="post: 5997231" data-attributes="member: 16221"><p>AKA, How do you kill the very concept of death itself? How do you end the idea of ending?</p><p></p><p>Krusty, I've been playing up the Umbrals in my 4e campaign right now. I introduced one during the heroic tier as something to run away from, and in the paragon tier, they're dealing with the fallout of having what is effectively a living black hole in the atmosphere-- namely, massive horrific weather changes as the atmosphere is sucked away into byss... or whatever mathematical equivalent explanation you can think of for reducing matter into 0-dimensions.</p><p></p><p>So, given that I've played this up so much for the past... well, almost YEAR of play, and that the party is heading into the epic tier and wants to take the thing out... how do they do that? It's been made pretty clear that ANYTHING that touches it is destroyed, and that magical energy and physical energy alike are destroyed in its singularity.</p><p></p><p>They've been planes hopping a bit into the three time-related dimensions (I've also REALLY played up the Etherial = Past, Astral = Present, Shadow = Future thing) so I'd like using higher dimensions to play into it. Perhaps they'd need to feed timelines into the thing? That is... wield worlds like weapons?</p><p></p><p>Or what do you think?</p></blockquote><p></p>
[QUOTE="Fieari, post: 5997231, member: 16221"] AKA, How do you kill the very concept of death itself? How do you end the idea of ending? Krusty, I've been playing up the Umbrals in my 4e campaign right now. I introduced one during the heroic tier as something to run away from, and in the paragon tier, they're dealing with the fallout of having what is effectively a living black hole in the atmosphere-- namely, massive horrific weather changes as the atmosphere is sucked away into byss... or whatever mathematical equivalent explanation you can think of for reducing matter into 0-dimensions. So, given that I've played this up so much for the past... well, almost YEAR of play, and that the party is heading into the epic tier and wants to take the thing out... how do they do that? It's been made pretty clear that ANYTHING that touches it is destroyed, and that magical energy and physical energy alike are destroyed in its singularity. They've been planes hopping a bit into the three time-related dimensions (I've also REALLY played up the Etherial = Past, Astral = Present, Shadow = Future thing) so I'd like using higher dimensions to play into it. Perhaps they'd need to feed timelines into the thing? That is... wield worlds like weapons? Or what do you think? [/QUOTE]
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