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Healing as a Playstyle in Pathfinder 2e
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<blockquote data-quote="The-Magic-Sword" data-source="post: 9330224" data-attributes="member: 6801252"><p>One thing I've been catching myself thinking about lately is how well Pathfinder 2e handles healing as a playstyle, for one thing its very useful to have someone actively on it dedicated to it (or for multiple someone's to pick up smaller forms of it) for taking on encounters on the upper end of the scale. But for another, if you're the sort of player that doesn't mind playing a healer conceptually, the actual action of playing it is fun. Heals can feel big and impactful, you can enhance them with feats, and subclasses often have their own tweaks, like the Angelic Halo Focus Spell, and there are heals tucked away in Archetypes too that are worth taking.</p><p></p><p>I currently have three distinct healers/partial healers in our Pirate West Marches, none of whom are clerics</p><p></p><p>The Invoker - My Flexible prep Witch Elyessa has a few big slots that I can flex into and out of healing with and currently has the Occult tradition (Spinner of Threads is a very useful familiar benefit for a healer) but I find myself using <a href="https://2e.aonprd.com/Spells.aspx?ID=799" target="_blank">Life Boost</a> and <a href="https://2e.aonprd.com/Feats.aspx?ID=3456" target="_blank">Spirit's Absolution</a> to supplement those slots, especially since Soothe leaves me with one action and the occult list is less friendly to AOE healing than the Divine List is.</p><p></p><p>The Medic Monk - Daisetsu, my Bo-Staff Toting Vanara Monk, uses the <a href="https://2e.aonprd.com/Archetypes.aspx?ID=69" target="_blank">Medic Archetype</a> for healing, and it has interesting ramifications for action economy, I can often get both my attacks in via flurry, and then still move and battle medicine someone. Alternatively I can use Doctor's Visitation to move and Battle Medicine someone, and then do something else-- that'll be really relevant to let me perform a two action Ki Blast in addition to the move and battle medicine.</p><p></p><p>Protective Tree Frog - Nolder my Grippli/Tripkee Ardande Kineticist spams Protective Tree via Timber Sentinel as often as possible while popping elemental blast, or yeeting Fresh produce into people's hands, the damage reduction while not strictly healing, plays much the same role in making big boss hits palatable and later I'll be able to heal more directly-- I should also be set up to use the Living Bonfire impulse, then spend most of my time on protective tree and healing while popping solitary third action elemental blasts with the burning logs.</p><p></p><p>These are some really varied builds, that all let me do other things, rely on different stats, and let me experience very different healing techniques.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 9330224, member: 6801252"] One thing I've been catching myself thinking about lately is how well Pathfinder 2e handles healing as a playstyle, for one thing its very useful to have someone actively on it dedicated to it (or for multiple someone's to pick up smaller forms of it) for taking on encounters on the upper end of the scale. But for another, if you're the sort of player that doesn't mind playing a healer conceptually, the actual action of playing it is fun. Heals can feel big and impactful, you can enhance them with feats, and subclasses often have their own tweaks, like the Angelic Halo Focus Spell, and there are heals tucked away in Archetypes too that are worth taking. I currently have three distinct healers/partial healers in our Pirate West Marches, none of whom are clerics The Invoker - My Flexible prep Witch Elyessa has a few big slots that I can flex into and out of healing with and currently has the Occult tradition (Spinner of Threads is a very useful familiar benefit for a healer) but I find myself using [URL='https://2e.aonprd.com/Spells.aspx?ID=799']Life Boost[/URL] and [URL='https://2e.aonprd.com/Feats.aspx?ID=3456']Spirit's Absolution[/URL] to supplement those slots, especially since Soothe leaves me with one action and the occult list is less friendly to AOE healing than the Divine List is. The Medic Monk - Daisetsu, my Bo-Staff Toting Vanara Monk, uses the [URL='https://2e.aonprd.com/Archetypes.aspx?ID=69']Medic Archetype[/URL] for healing, and it has interesting ramifications for action economy, I can often get both my attacks in via flurry, and then still move and battle medicine someone. Alternatively I can use Doctor's Visitation to move and Battle Medicine someone, and then do something else-- that'll be really relevant to let me perform a two action Ki Blast in addition to the move and battle medicine. Protective Tree Frog - Nolder my Grippli/Tripkee Ardande Kineticist spams Protective Tree via Timber Sentinel as often as possible while popping elemental blast, or yeeting Fresh produce into people's hands, the damage reduction while not strictly healing, plays much the same role in making big boss hits palatable and later I'll be able to heal more directly-- I should also be set up to use the Living Bonfire impulse, then spend most of my time on protective tree and healing while popping solitary third action elemental blasts with the burning logs. These are some really varied builds, that all let me do other things, rely on different stats, and let me experience very different healing techniques. [/QUOTE]
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