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Fuzzybear's Burning Sky
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<blockquote data-quote="Fuzzybear" data-source="post: 9256358" data-attributes="member: 6917259"><p><h3>To Blind an Eye</h3><p>Arriving back in Seaquen, the group is lauded as heroes when the Torch is noticed in Bryn's hands. Simeon find them quickly and talks to them, disclosing that they have successfully translated the book of intel from so long ago. The true dual meaning of the Scourge is becoming known as a weapon of destruction is being finished up in the snows of northern Ragesia. Simeon warns them that another mission may be coming for the heroes, but leaves after telling them to expect a new war council soon. The party meanwhile spend the first night back purely in celebration after the success of their journeys. </p><p></p><p>Days pass and the party gets to spend some time doing small tasks for themselves: a date night, some crafting of meaningful items, some conversations with family. Soon enough though, the war council begins. After Xavious lays out the plan of attack and Pilus makes a surprise long-distance visit, the weapon is first unleashed as an area of the room and surrounding city is frozen. Ice elementals pile into the room, but the party deals with them in short order. The true toll is the death of so many stunned bystanders and civilians both in the audience room and the city. In stark juxtaposition to the previous days of celebration and hope, the scenes of dead lining the streets is a sobering crash back down to reality.</p><p></p><p>With renewed purpose, the remaining days of preparation go quickly. Sheena spends time with Bryn when possible learning more about the Torch and how it functions while Simeon stocks everyone up with potions (probably too many honestly) and upgraded items. At midnight, everything is in place and the assault begins. The first stage goes off without a hitch as the group and an army of 5,000 are teleported successfully to northern Ragesia to stage. A short hour later and the party is flying over the mountains while the army marches towards the Needle. </p><p></p><p>This is where the group surprised me. I was prepared for the first fight with the flying mammoth and archers, but they decided to just make a break for the cave and ignore them. They took some damage, though admittedly not a ton, before sealing the entrance with a wall of force behind themselves. It was honestly a great play, though they figured they would have to deal with the entrance group at some point in the future, but it did leave them split up as the faster members of the party got way further into the GIGANTIC cave that housed the Eye. Winry was hundreds of feet in front of everyone, Rev and Myetharia next, with Bryn and Jack near the entrance still by the time things began to kick off.</p><p></p><p>Winry went straight up to Kreven's projection and tried to take him down. I decided it was more fun if he wasn't real, so the strikes did nothing. Before she could figure out what was going on, creatures began striding through the walls of the cave to separate them. Koren got to cast Dominate Person on Rev from behind the illusion, causing him to leap at Myetharia and land a devastating hit to her, nearly taking her down. The illusory walls drop and the group realizes how much trouble they are in. Jack is chased by a remorhaz, wolves group up Bryn with Rev (who gets enslaved by the aboleth) and Myetharia, while Velkiss isolates Winry. Koren is safe in the back and Kreven casts a lightning bolt through Velkiss that brings multiple party members quite low. </p><p></p><p>The party tries to pull out everything they have, hold monster on the remorhaz gets dispelled, Myetharia is down, Rev mind controlled, Winry and Bryn bleeding badly... when Jack decides to do the unthinkable. He remembers Parallax's words from before; an offer of salvation at a price. And this time, he agrees without knowing what it may cost in the future. As the sword is raised up, Parallax calls upon the Stormchaser Eagle's power remaining and lashes out with bolts of electricity so powerful they appear as arc flashes obliterating creatures where they stand. </p><p></p><p>The day is saved, the Eye blinded, but at what cost...</p><p></p><p>This was truly an epic moment of our campaign. I had planted Parallax as something of a get out of jail free card in return for forcing a later event that I think will be great in the ending. I was legitimately scared that I was TPKing the group in this fight as things were not going well for them at all, so Jack taking the offer really was great. I, however, was surprised. Jack's player tends to be pretty pragmatic, so I didn't think he would willingly offer himself to an unknown fate. I am really glad he did though because it was perfect. I do know what the cost will be (unless I change my mind before then), but I don't want to write it out just in case. Everyone in the party is shocked and invested in how this story will play out.</p><p></p><p>In the end, since I had nearly killed them already, I had the side tunnels on the map lead them to a hidden back entrance to avoid more conflict before they headed off to the Scourge fortress. No rest for the wicked may be the saying, but today there is also none for the heroes.</p></blockquote><p></p>
[QUOTE="Fuzzybear, post: 9256358, member: 6917259"] [HEADING=2]To Blind an Eye[/HEADING] Arriving back in Seaquen, the group is lauded as heroes when the Torch is noticed in Bryn's hands. Simeon find them quickly and talks to them, disclosing that they have successfully translated the book of intel from so long ago. The true dual meaning of the Scourge is becoming known as a weapon of destruction is being finished up in the snows of northern Ragesia. Simeon warns them that another mission may be coming for the heroes, but leaves after telling them to expect a new war council soon. The party meanwhile spend the first night back purely in celebration after the success of their journeys. Days pass and the party gets to spend some time doing small tasks for themselves: a date night, some crafting of meaningful items, some conversations with family. Soon enough though, the war council begins. After Xavious lays out the plan of attack and Pilus makes a surprise long-distance visit, the weapon is first unleashed as an area of the room and surrounding city is frozen. Ice elementals pile into the room, but the party deals with them in short order. The true toll is the death of so many stunned bystanders and civilians both in the audience room and the city. In stark juxtaposition to the previous days of celebration and hope, the scenes of dead lining the streets is a sobering crash back down to reality. With renewed purpose, the remaining days of preparation go quickly. Sheena spends time with Bryn when possible learning more about the Torch and how it functions while Simeon stocks everyone up with potions (probably too many honestly) and upgraded items. At midnight, everything is in place and the assault begins. The first stage goes off without a hitch as the group and an army of 5,000 are teleported successfully to northern Ragesia to stage. A short hour later and the party is flying over the mountains while the army marches towards the Needle. This is where the group surprised me. I was prepared for the first fight with the flying mammoth and archers, but they decided to just make a break for the cave and ignore them. They took some damage, though admittedly not a ton, before sealing the entrance with a wall of force behind themselves. It was honestly a great play, though they figured they would have to deal with the entrance group at some point in the future, but it did leave them split up as the faster members of the party got way further into the GIGANTIC cave that housed the Eye. Winry was hundreds of feet in front of everyone, Rev and Myetharia next, with Bryn and Jack near the entrance still by the time things began to kick off. Winry went straight up to Kreven's projection and tried to take him down. I decided it was more fun if he wasn't real, so the strikes did nothing. Before she could figure out what was going on, creatures began striding through the walls of the cave to separate them. Koren got to cast Dominate Person on Rev from behind the illusion, causing him to leap at Myetharia and land a devastating hit to her, nearly taking her down. The illusory walls drop and the group realizes how much trouble they are in. Jack is chased by a remorhaz, wolves group up Bryn with Rev (who gets enslaved by the aboleth) and Myetharia, while Velkiss isolates Winry. Koren is safe in the back and Kreven casts a lightning bolt through Velkiss that brings multiple party members quite low. The party tries to pull out everything they have, hold monster on the remorhaz gets dispelled, Myetharia is down, Rev mind controlled, Winry and Bryn bleeding badly... when Jack decides to do the unthinkable. He remembers Parallax's words from before; an offer of salvation at a price. And this time, he agrees without knowing what it may cost in the future. As the sword is raised up, Parallax calls upon the Stormchaser Eagle's power remaining and lashes out with bolts of electricity so powerful they appear as arc flashes obliterating creatures where they stand. The day is saved, the Eye blinded, but at what cost... This was truly an epic moment of our campaign. I had planted Parallax as something of a get out of jail free card in return for forcing a later event that I think will be great in the ending. I was legitimately scared that I was TPKing the group in this fight as things were not going well for them at all, so Jack taking the offer really was great. I, however, was surprised. Jack's player tends to be pretty pragmatic, so I didn't think he would willingly offer himself to an unknown fate. I am really glad he did though because it was perfect. I do know what the cost will be (unless I change my mind before then), but I don't want to write it out just in case. Everyone in the party is shocked and invested in how this story will play out. In the end, since I had nearly killed them already, I had the side tunnels on the map lead them to a hidden back entrance to avoid more conflict before they headed off to the Scourge fortress. No rest for the wicked may be the saying, but today there is also none for the heroes. [/QUOTE]
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