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<blockquote data-quote="Fuzzybear" data-source="post: 9031797" data-attributes="member: 6917259"><p><h3>A Show, A Storm, and A Prison</h3><p>Moving things along from solving all of the town's problems, Shalosha appears as the Shahalesti delegate and presents the terms of "alliance". She looks focused despite seeing Myetharia and I made mention to it feeling like she has a mask on after some insight by the players. I wanted to hint that she doesn't like what's going on but knows her role to play. Perhaps I made it too easy, but with her being a part of a PCs backstory, I figured this would happen no matter what. I began planting the seeds very early on for her disagreements with Shaaladel and being a potential party ally though and they were well received. The group did not enjoy the rest of the meeting though as spent a lot of it just being frustrated at the small minded people who are after their own agendas.</p><p></p><p>Instead of dealing in depth with the politics of the religious tensions, I decided to have Crystin be the focus of gluing them together. This gave the players a good feeling for spending the effort to save her as it had a benefit on Seaquen and allowed me a good way to skip that section but still give the good results. Tiljann similarly found her way to the Wayfinders and was part of the upcoming show that the party now had tickets to courtesy of Giorgio. </p><p></p><p>Spending a bit of downtime here, we skip ahead to the day of the event. The play goes as expected, though the party gets suspicious of some of the presence on the boat. During the show, they notice Giorgio leaving and decide to investigate. On the main deck, battle ensues as Myetharia throws one of the barrels of alchemist's fire at the half-orcs unwittingly causing the explosion that was planned by the defenders. In the end, Giorgio was Commanded by Bryn to leave and jumped off the boat into the water before the teleportation scheme could succeed. In an attempt to run, Giorgio Misty Steps away, but is chased down by Rayland with some help from Sheena Larkins. Through some interrogation they learned about the plot, but the storm grows dangerous. Simeon helps the group find the prison with Find the Path and they head there immediately with the help of the Tears and Indomitability's boon. </p><p></p><p>Arriving at the prison and locating the way in, they find chuul that appear to have been created by Aemon Ming around the opening. They attempt to carry off Bryn and Rayland, but just barely don't succeed in their plans, being killed just before getting around the corner. Rayland spots a treasure chest and investigates only to be surprised by the mimic and nearly killed. Though things started off poor, the next room goes well as Bryn's Turning destroys many of the skeletons while Winry's punches make short work of the rest. The sahuagin are dispatched quickly as well before they decide to short rest prior to heading down into the tomb.</p><p></p><p>Here they tried something very creative, though I'm not sure how well it really worked for them. Heading down the waters, Jack decides in a moment of panic to attempt to dispel the seal and unleash the waters from above into the room. With a river of lava and a portal to the plane of fire, it ends up creating a huge amount of steam and haze causing the encounter with the Ragesian soldiers to bog down. They did eventually win, taking one hostage to question further though really learning nothing. The next room though confirmed many suspicions with the vat of biomantic fluid and a book of notes from Aemon Ming. Rayland now fully convinced of his involvement, he knew he would have to find him afterwards. The fight with the Inquisitor went pretty well, the tight confines and wall of fire providing some difficulties but ultimately 5 v 1 was never going to end well for the Ragesian. He did manage to hurt them enough that they didn't dare risk the tomb itself though and lost out on that particular reward.</p><p></p><p>Heading back out into the storm with the control wand, Lee attacks them. This fight was much more dangerous than I had thought it would be. I will say that it went quickly, but Jack was very nearly killed by Lula before they could take care of Lee. Ending the storm, they return to Seaquen to find it in tatters but surviving. Takasi approaches the group with information, and Bryn is fortunate enough to be able to bond the saddened creature. Rayland's former master Ming has already skipped town a week before, getting a head start on events he knew would happen, but where to is unclear. </p><p></p><p>The adventure resolves with the orb handed over, Lyceum mages investigating the tomb and pillar, and a bit more downtime as they wait their turn to be sent on assignment by Simeon. They meet some of the other groups being sent out (to be seen in later adventures), talk with Shalosha a bit more, and then hear word of Ragesia moving towards Dassen soon. A week after the storm, Simeon calls them in, giving them some rewards (to catch them up on useful items a bit), and going over their new task.</p><p></p><p>Next time, a trip back north!</p></blockquote><p></p>
[QUOTE="Fuzzybear, post: 9031797, member: 6917259"] [HEADING=2]A Show, A Storm, and A Prison[/HEADING] Moving things along from solving all of the town's problems, Shalosha appears as the Shahalesti delegate and presents the terms of "alliance". She looks focused despite seeing Myetharia and I made mention to it feeling like she has a mask on after some insight by the players. I wanted to hint that she doesn't like what's going on but knows her role to play. Perhaps I made it too easy, but with her being a part of a PCs backstory, I figured this would happen no matter what. I began planting the seeds very early on for her disagreements with Shaaladel and being a potential party ally though and they were well received. The group did not enjoy the rest of the meeting though as spent a lot of it just being frustrated at the small minded people who are after their own agendas. Instead of dealing in depth with the politics of the religious tensions, I decided to have Crystin be the focus of gluing them together. This gave the players a good feeling for spending the effort to save her as it had a benefit on Seaquen and allowed me a good way to skip that section but still give the good results. Tiljann similarly found her way to the Wayfinders and was part of the upcoming show that the party now had tickets to courtesy of Giorgio. Spending a bit of downtime here, we skip ahead to the day of the event. The play goes as expected, though the party gets suspicious of some of the presence on the boat. During the show, they notice Giorgio leaving and decide to investigate. On the main deck, battle ensues as Myetharia throws one of the barrels of alchemist's fire at the half-orcs unwittingly causing the explosion that was planned by the defenders. In the end, Giorgio was Commanded by Bryn to leave and jumped off the boat into the water before the teleportation scheme could succeed. In an attempt to run, Giorgio Misty Steps away, but is chased down by Rayland with some help from Sheena Larkins. Through some interrogation they learned about the plot, but the storm grows dangerous. Simeon helps the group find the prison with Find the Path and they head there immediately with the help of the Tears and Indomitability's boon. Arriving at the prison and locating the way in, they find chuul that appear to have been created by Aemon Ming around the opening. They attempt to carry off Bryn and Rayland, but just barely don't succeed in their plans, being killed just before getting around the corner. Rayland spots a treasure chest and investigates only to be surprised by the mimic and nearly killed. Though things started off poor, the next room goes well as Bryn's Turning destroys many of the skeletons while Winry's punches make short work of the rest. The sahuagin are dispatched quickly as well before they decide to short rest prior to heading down into the tomb. Here they tried something very creative, though I'm not sure how well it really worked for them. Heading down the waters, Jack decides in a moment of panic to attempt to dispel the seal and unleash the waters from above into the room. With a river of lava and a portal to the plane of fire, it ends up creating a huge amount of steam and haze causing the encounter with the Ragesian soldiers to bog down. They did eventually win, taking one hostage to question further though really learning nothing. The next room though confirmed many suspicions with the vat of biomantic fluid and a book of notes from Aemon Ming. Rayland now fully convinced of his involvement, he knew he would have to find him afterwards. The fight with the Inquisitor went pretty well, the tight confines and wall of fire providing some difficulties but ultimately 5 v 1 was never going to end well for the Ragesian. He did manage to hurt them enough that they didn't dare risk the tomb itself though and lost out on that particular reward. Heading back out into the storm with the control wand, Lee attacks them. This fight was much more dangerous than I had thought it would be. I will say that it went quickly, but Jack was very nearly killed by Lula before they could take care of Lee. Ending the storm, they return to Seaquen to find it in tatters but surviving. Takasi approaches the group with information, and Bryn is fortunate enough to be able to bond the saddened creature. Rayland's former master Ming has already skipped town a week before, getting a head start on events he knew would happen, but where to is unclear. The adventure resolves with the orb handed over, Lyceum mages investigating the tomb and pillar, and a bit more downtime as they wait their turn to be sent on assignment by Simeon. They meet some of the other groups being sent out (to be seen in later adventures), talk with Shalosha a bit more, and then hear word of Ragesia moving towards Dassen soon. A week after the storm, Simeon calls them in, giving them some rewards (to catch them up on useful items a bit), and going over their new task. Next time, a trip back north! [/QUOTE]
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