Hriston
Dungeon Master of Middle-earth (He/him)
I've had issues in the past with Indifferent NPCs being somewhat boring with which to interact, so I'm planning in future sessions for it to mean the NPC is unsure whether to help or harm the PCs, with "help" meaning something like allowing them to pass by unmolested. I think this might also make Friendly NPCs more interesting in situations where risk is involved, say for a Friendly guard for whom letting the party pass could risk them losing their job.