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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9314631" data-attributes="member: 6801060"><p><strong><em>Pool of Radiance </em>(Part 39): The Lizardman Keep (Part 1)</strong></p><p></p><p>Time to level up our characters!</p><p></p><p>[ATTACH=full]357265[/ATTACH]</p><p>[ATTACH=full]357266[/ATTACH]</p><p>[ATTACH=full]357267[/ATTACH]</p><p></p><p>As for my magic-users, since they both have scrolls containing multiple 3rd-level spells, I chose an important 3rd-level spell that neither has ready to scribe:</p><p></p><p>[ATTACH=full]357268[/ATTACH]</p><p>[ATTACH=full]357269[/ATTACH]</p><p></p><p>But before we go to rest and scribe, let's clear out our extra loot.</p><p></p><p>[ATTACH=full]357270[/ATTACH]</p><p>[ATTACH=full]357271[/ATTACH]</p><p></p><p>What a nice haul!</p><p></p><p>[ATTACH=full]357272[/ATTACH]</p><p></p><p> Sure. It's useless otherwise.</p><p></p><p>We sell everything else that's surplus, and here are our current funds after doing so:</p><p></p><p>[ATTACH=full]357273[/ATTACH]</p><p></p><p>Eh, not quite close enough to get a new fine longbow.</p><p></p><p>Off we go to the inn to rest, memorize, and, most importantly, scribe all those juicy 3rd-level magic user spells we have been hoarding up until now!</p><p></p><p>[ATTACH=full]357274[/ATTACH]</p><p>[ATTACH=full]357275[/ATTACH]</p><p></p><p>Oh, yeah!</p><p></p><p>New memorized spell lists:</p><p></p><p>[ATTACH=full]357276[/ATTACH]</p><p>[ATTACH=full]357277[/ATTACH]</p><p></p><p>I love the smell of <em>fireball </em>in the morning. It smells like... victory.</p><p></p><p>Here are the updated spellbooks for the two of them. Bragir first:</p><p></p><p>[ATTACH=full]357278[/ATTACH]</p><p>[ATTACH=full]357279[/ATTACH]</p><p>[ATTACH=full]357280[/ATTACH]</p><p></p><p>And Brin's next:</p><p></p><p>[ATTACH=full]357281[/ATTACH]</p><p>[ATTACH=full]357282[/ATTACH]</p><p>[ATTACH=full]357283[/ATTACH]</p><p></p><p>Quite respectful looking now!</p><p></p><p>So, spells memorized, and everyone rested up, it's time to look into this lizardman problem.</p><p></p><p>But first, a quick side trip to visit the river along the north side of the town.</p><p></p><p>[ATTACH=full]357284[/ATTACH]</p><p></p><p>Compare that to when we first walked by here just before our first time going into the Slums...</p><p></p><p>We head back east towards the docks:</p><p></p><p>[ATTACH=full]357285[/ATTACH]</p><p></p><p>East this time.</p><p></p><p>[ATTACH=full]357286[/ATTACH]</p><p></p><p>(I never understood why sometimes it shows the boat and sometimes it doesn't)</p><p></p><p>[ATTACH=full]357287[/ATTACH]</p><p></p><p>We leave the boat and head north.</p><p></p><p>A short distance up, we discover something interesting.</p><p></p><p>[ATTACH=full]357288[/ATTACH]</p><p></p><p>We will indeed enter the cave.</p><p></p><p>There's really not much to see in this cave. We wander vaguely north for a bit, until we find this.</p><p></p><p>[ATTACH=full]357289[/ATTACH]</p><p></p><p>(The other map in the southwestern quadrant is the minotaur/giant lizard cave we explored a while back. These random encounter caves are packed in four to a single 16 x 16 area)</p><p></p><p>And then back south and west a bit, until...</p><p></p><p>[ATTACH=full]357290[/ATTACH]</p><p></p><p>The gnolls won't be too much of a problem, but the trolls will be, if they do manage to get around and flank. Luckily my magic users with their shiny new <em>fireballs</em> will likely go ahead of them...</p><p></p><p>Actually not. my magic users go very late in initiative, so much so that one troll did indeed manage to get around, flank Bragir, and hit him before he could do anything. So, annoyingly, no spells for him this round.</p><p></p><p>Brin, however, does get to go, and will of course launch her newest spell...</p><p></p><p>[ATTACH=full]357291[/ATTACH]</p><p></p><p>She starts casting, which will take a short time (remember, virtually all 1e spells above 1st level aren't instant). Meanwhile, Bragir's initiative has come up, and he has to resort to using his melee weapon.</p><p></p><p>[ATTACH=full]357292[/ATTACH]</p><p></p><p>Brin's <em>fireball </em>goes off...</p><p></p><p>[ATTACH=full]357293[/ATTACH]</p><p>[ATTACH=full]357294[/ATTACH]</p><p></p><p>That evens the odds quite nicely, although that's still an annoying number of trolls to have to deal with.</p><p></p><p>Eventually, however, we do wear them down, although the characters end up a bit hurt - especially Brother Baltor, who was getting smacked around by the two trolls next to him.</p><p></p><p>[ATTACH=full]357296[/ATTACH]</p><p></p><p>This cave really doesn't have much more than this, other than random gnoll encounters (no exciting treasure at all to find, sadly), so we just elect to leave and rest up.</p><p></p><p>[ATTACH=full]357297[/ATTACH]</p><p>[ATTACH=full]357298[/ATTACH]</p><p></p><p>After that, we head north once more. We make it all the way to the Lizardman Keep without further interruption.</p><p></p><p>[ATTACH=full]357299[/ATTACH]</p><p></p><p>Enter it we will!</p><p></p><p>[ATTACH=full]357300[/ATTACH]</p><p></p><p>Well, that's not good. Bragir and Brin are saddened since they won't get to show off their awesome new spells for the time being. We continue further into the ruins.</p><p></p><p>[ATTACH=full]357301[/ATTACH]</p><p></p><p>I'm not sure I would trust said roof, but it's probably the driest place here. But we have little time to ponder the architecture, since we apparently have company!</p><p></p><p>[ATTACH=full]357302[/ATTACH]</p><p>[ATTACH=full]357303[/ATTACH]</p><p></p><p>We decide not to murder an old lizardman in cold blood and instead choose to parlay.</p><p></p><p>[ATTACH=full]357304[/ATTACH]</p><p></p><p>Oh, how convenient! I did say that password would come in handy pretty quickly.</p><p></p><p>[ATTACH=full]357305[/ATTACH]</p><p>[ATTACH=full]357306[/ATTACH]</p><p></p><p>Yes</p><p></p><p>[ATTACH=full]357307[/ATTACH]</p><p>[ATTACH=full]357308[/ATTACH]</p><p>[ATTACH=full]357309[/ATTACH]</p><p></p><p>So, basically we need to get rid of this Drythh to ensure that he doesn't cause the lizardmen here to join with the Boss... who for the first time is confirmed to be the Tyranthraxus we read so much about in Mendor's Library a while back.</p><p></p><p>[ATTACH=full]357310[/ATTACH]</p><p></p><p>I'll take a guess and say that this is that Drythh fellow.</p><p></p><p>[ATTACH=full]357311[/ATTACH]</p><p></p><p>Ah, a good ol' one-on-one duel! Of course we will!</p><p></p><p>[ATTACH=full]357312[/ATTACH]</p><p></p><p>So it's Baroness Bella vs Drythh! Who will win? That's for the next post!</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9314631, member: 6801060"] [B][I]Pool of Radiance [/I](Part 39): The Lizardman Keep (Part 1)[/B] Time to level up our characters! [ATTACH type="full" alt="Screenshot 2024-04-06 170328.png"]357265[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 170355.png"]357266[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 170402.png"]357267[/ATTACH] As for my magic-users, since they both have scrolls containing multiple 3rd-level spells, I chose an important 3rd-level spell that neither has ready to scribe: [ATTACH type="full" alt="Screenshot 2024-04-06 170545.png"]357268[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 170559.png"]357269[/ATTACH] But before we go to rest and scribe, let's clear out our extra loot. [ATTACH type="full" alt="Screenshot 2024-04-06 170646.png"]357270[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 170705.png"]357271[/ATTACH] What a nice haul! [ATTACH type="full" alt="Screenshot 2024-04-06 170721.png"]357272[/ATTACH] Sure. It's useless otherwise. We sell everything else that's surplus, and here are our current funds after doing so: [ATTACH type="full" alt="Screenshot 2024-04-06 171010.png"]357273[/ATTACH] Eh, not quite close enough to get a new fine longbow. Off we go to the inn to rest, memorize, and, most importantly, scribe all those juicy 3rd-level magic user spells we have been hoarding up until now! [ATTACH type="full" alt="Screenshot 2024-04-06 171304.png"]357274[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 171326.png"]357275[/ATTACH] Oh, yeah! New memorized spell lists: [ATTACH type="full" alt="Screenshot 2024-04-06 171706.png"]357276[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 171713.png"]357277[/ATTACH] I love the smell of [I]fireball [/I]in the morning. It smells like... victory. Here are the updated spellbooks for the two of them. Bragir first: [ATTACH type="full" alt="Screenshot 2024-04-06 171724.png"]357278[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 171729.png"]357279[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 171733.png"]357280[/ATTACH] And Brin's next: [ATTACH type="full" alt="Screenshot 2024-04-06 171744.png"]357281[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 171750.png"]357282[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-06 171755.png"]357283[/ATTACH] Quite respectful looking now! So, spells memorized, and everyone rested up, it's time to look into this lizardman problem. But first, a quick side trip to visit the river along the north side of the town. [ATTACH type="full" alt="Screenshot 2024-04-06 180301.png"]357284[/ATTACH] Compare that to when we first walked by here just before our first time going into the Slums... We head back east towards the docks: [ATTACH type="full" alt="Screenshot 2024-04-09 212030.png"]357285[/ATTACH] East this time. [ATTACH type="full" alt="Screenshot 2024-04-09 212043.png"]357286[/ATTACH] (I never understood why sometimes it shows the boat and sometimes it doesn't) [ATTACH type="full" alt="Screenshot 2024-04-09 212100.png"]357287[/ATTACH] We leave the boat and head north. A short distance up, we discover something interesting. [ATTACH type="full" alt="Screenshot 2024-04-09 212125.png"]357288[/ATTACH] We will indeed enter the cave. There's really not much to see in this cave. We wander vaguely north for a bit, until we find this. [ATTACH type="full" alt="Screenshot 2024-04-09 212318.png"]357289[/ATTACH] (The other map in the southwestern quadrant is the minotaur/giant lizard cave we explored a while back. These random encounter caves are packed in four to a single 16 x 16 area) And then back south and west a bit, until... [ATTACH type="full" alt="Screenshot 2024-04-09 212411.png"]357290[/ATTACH] The gnolls won't be too much of a problem, but the trolls will be, if they do manage to get around and flank. Luckily my magic users with their shiny new [I]fireballs[/I] will likely go ahead of them... Actually not. my magic users go very late in initiative, so much so that one troll did indeed manage to get around, flank Bragir, and hit him before he could do anything. So, annoyingly, no spells for him this round. Brin, however, does get to go, and will of course launch her newest spell... [ATTACH type="full" alt="Screenshot 2024-04-09 212456.png"]357291[/ATTACH] She starts casting, which will take a short time (remember, virtually all 1e spells above 1st level aren't instant). Meanwhile, Bragir's initiative has come up, and he has to resort to using his melee weapon. [ATTACH type="full" alt="Screenshot 2024-04-09 212523.png"]357292[/ATTACH] Brin's [I]fireball [/I]goes off... [ATTACH type="full" alt="Screenshot 2024-04-09 212545.png"]357293[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-09 212632.png"]357294[/ATTACH] That evens the odds quite nicely, although that's still an annoying number of trolls to have to deal with. Eventually, however, we do wear them down, although the characters end up a bit hurt - especially Brother Baltor, who was getting smacked around by the two trolls next to him. [ATTACH type="full" alt="Screenshot 2024-04-09 212801.png"]357296[/ATTACH] This cave really doesn't have much more than this, other than random gnoll encounters (no exciting treasure at all to find, sadly), so we just elect to leave and rest up. [ATTACH type="full" alt="Screenshot 2024-04-09 212840.png"]357297[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-09 212856.png"]357298[/ATTACH] After that, we head north once more. We make it all the way to the Lizardman Keep without further interruption. [ATTACH type="full" alt="Screenshot 2024-04-09 213138.png"]357299[/ATTACH] Enter it we will! [ATTACH type="full" alt="Screenshot 2024-04-09 213150.png"]357300[/ATTACH] Well, that's not good. Bragir and Brin are saddened since they won't get to show off their awesome new spells for the time being. We continue further into the ruins. [ATTACH type="full" alt="Screenshot 2024-04-09 213543.png"]357301[/ATTACH] I'm not sure I would trust said roof, but it's probably the driest place here. But we have little time to ponder the architecture, since we apparently have company! [ATTACH type="full" alt="Screenshot 2024-04-09 213637.png"]357302[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-09 213640.png"]357303[/ATTACH] We decide not to murder an old lizardman in cold blood and instead choose to parlay. [ATTACH type="full" alt="Screenshot 2024-04-09 213650.png"]357304[/ATTACH] Oh, how convenient! I did say that password would come in handy pretty quickly. [ATTACH type="full" alt="Screenshot 2024-04-09 213658.png"]357305[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-09 213704.png"]357306[/ATTACH] Yes [ATTACH type="full" alt="Screenshot 2024-04-09 213807.png"]357307[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-09 213811.png"]357308[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-04-09 213900.png"]357309[/ATTACH] So, basically we need to get rid of this Drythh to ensure that he doesn't cause the lizardmen here to join with the Boss... who for the first time is confirmed to be the Tyranthraxus we read so much about in Mendor's Library a while back. [ATTACH type="full" alt="Screenshot 2024-04-09 213939.png"]357310[/ATTACH] I'll take a guess and say that this is that Drythh fellow. [ATTACH type="full" alt="Screenshot 2024-04-09 213947.png"]357311[/ATTACH] Ah, a good ol' one-on-one duel! Of course we will! [ATTACH type="full" alt="Screenshot 2024-04-09 213956.png"]357312[/ATTACH] So it's Baroness Bella vs Drythh! Who will win? That's for the next post! [/QUOTE]
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