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<blockquote data-quote="mellored" data-source="post: 9320022" data-attributes="member: 6801209"><p>Remove the spell list all together.</p><p>Steel the warlock invocations and lean heavily into that.</p><p></p><p>Level 1: sorcerers blast</p><p>As an action, make an attack roll at 60'. If you hit, deal 1d6+Cha + your sorcerers level in damage. You choose between fire, cold, or lightning damage each time.</p><p></p><p>Erupt Magic</p><p>As an action, you create a burst of power centered on yourself. Each creature, other than you, within 10' of the burst makes a Dexterity Save. On a failed save they take 1d6+Cha+ your sorcerer level in damage, half as much on a successful save. You choose between fire, cold, or lightning damage each time.</p><p></p><p>Level 2: shape of the soul</p><p>Choose 2 of the following of which you meet the prerequisite. You gain additional choices at levels... </p><p>*add force damage you can choose for blast and erupt.</p><p>*erupt only targets creature you choose</p><p>*erupt can be centered within 30'.</p><p>*blast range is doubled.</p><p>*blast pushes the target back 10'.</p><p>*if you chose cold damage with blast or erupt, the target's movement is reduced by 10'.</p><p>*prerequisite sorcerer 5: you can cast haste as a bonus action. Once you do you can't cast it again until you take a short rest.</p><p></p><p>Level 3: subclass</p><p>Pyromancer</p><p>You can cast burning hands at-will. It's level is equal to half your Sorcerer level.</p><p>You gain resistance to fire.</p><p></p><p>Level 4: feat</p><p></p><p>Level 5: improved blast</p><p>You can make 2 blasts.</p><p>Erupt is now 15' burst.</p><p></p><p>...</p></blockquote><p></p>
[QUOTE="mellored, post: 9320022, member: 6801209"] Remove the spell list all together. Steel the warlock invocations and lean heavily into that. Level 1: sorcerers blast As an action, make an attack roll at 60'. If you hit, deal 1d6+Cha + your sorcerers level in damage. You choose between fire, cold, or lightning damage each time. Erupt Magic As an action, you create a burst of power centered on yourself. Each creature, other than you, within 10' of the burst makes a Dexterity Save. On a failed save they take 1d6+Cha+ your sorcerer level in damage, half as much on a successful save. You choose between fire, cold, or lightning damage each time. Level 2: shape of the soul Choose 2 of the following of which you meet the prerequisite. You gain additional choices at levels... *add force damage you can choose for blast and erupt. *erupt only targets creature you choose *erupt can be centered within 30'. *blast range is doubled. *blast pushes the target back 10'. *if you chose cold damage with blast or erupt, the target's movement is reduced by 10'. *prerequisite sorcerer 5: you can cast haste as a bonus action. Once you do you can't cast it again until you take a short rest. Level 3: subclass Pyromancer You can cast burning hands at-will. It's level is equal to half your Sorcerer level. You gain resistance to fire. Level 4: feat Level 5: improved blast You can make 2 blasts. Erupt is now 15' burst. ... [/QUOTE]
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