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  1. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Ah, so you still don't understand.
  2. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    They actually already do. "As described in the Player's Handbook, the assumed D&D cosmology includes more than two dozen planes. For your campaign, you decide what planes to include, inspired by the standard planes, drawn from Earth's myths, or created by your own imagination."
  3. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Hope this will clear things up! When you get this, then maybe we can discuss other things.
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    1716868126558.png

  5. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Well, it's a good think I didn't say that people should figure out their world's legal system, now isn't it? Here, let's look at what I wrote again: And as I also said: But here's something to keep in mind: the players did not grow up as peasants in whatever the setting happens to be. Thus...
  6. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    That's why I prefer "from the middle, doing as much detail as needed where it's needed."
  7. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    While I agree, some people aren't good at that--especially newbies. See, us older gamers have undoubtedly read dozens of worldbuilding guides already. We've seen "random government tables" and lists of fantasy government types in other games already. We've read the blogs and newsletters of...
  8. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    These are good points... for novels. When you write a novel, you control exactly how much into detail you need to go. The story of LotR isn't a story about the government or criminal justice system of Middle Earth, and so there wasn't a need for JRRT to go into detail about it. If the hobbits...
  9. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    WotC sure can use the 3e lore. They just need to reprint that lore in the 5e books rather than expect that DMs will own a 20-year-old book from two editions previous. What made you think that I was saying they can't use that lore? I mean, all those examples I wrote were literally just examples...
  10. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Since you have a terrible habit of misinterpreting or misunderstanding what I write, I am pretty confident I didn't, and you just made something up. Such as here, where you misinterpret me giving examples of what could be in that chapter so that new worldbuilders would have ideas of what to...
  11. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Where did you pull that one from? I never said anything like that. If the question is "how do they get their food" (which is a big if of a question), the answer could be "farming" or "hunting/gathering," which are one to two words, not sentences. If you recall, I gave this as an example...
  12. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Well, dwarfs have been in GH since it started, but goliaths are new. Dwarfs have several established kingdoms in GH, but goliaths don't. Dwarfs have had large amounts of text dedicated to explaining their culture, both in and out of GH-specific material, but goliaths haven't. So there's three...
  13. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Fair enough, although to my mind, it is a reboot. But since I like the new version, it doesn't matter to me.
  14. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    There is zero reason why group worldbuilding could be made either a base assumption or listed as an option other than an appeal to tradition. "Because it's tradition" is a bad reason to include something. If you think something needs to remain in D&D, you better have a reason to convince me...
  15. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    I think you're just misunderstanding here. Perhaps you've forgotten the actual purpose of this sub-thread. Let's pretend that this hypothetical chapter in the DMG on how to build your own campaign setting uses Greyhawk as an example (remember: we're not talking about a Greyhawk sourcebook...
  16. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    I answered this. It's not going to be written for game designers who have played, researched, etc. It's going to be written for newbies who want to know how their characters will fit into the world. Did you actually read what I wrote? I said that sure, they're related to giants, but I would...
  17. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    They can be. Group worldbuilding is a thing. IIRC, it's the only form of worldbuilding in games like DungeonWorld and similar games. It should be more important in D&D, so we don't have threads like this where people say that too much worldbuilding is a chore for DMs.
  18. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    Yup. And their answers will very likely alter the world. Plus, we all know that there are players who will have a hard time coming up with these answers on their own and/or want to make sure their answer lines up with canon.
  19. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    "We" are a handful of people who are talking on a smallish forum. The majority of gamers aren't privy to this particular thread and started with 5e, not 3e or 3.5. And those long-time fans of the setting that are going to buy this book aren't on this thread to see our headcanons of how they...
  20. Faolyn

    D&D (2024) Greyhawk Confirmed. Tell Me Why.

    You're missing the forest for the trees here. I didn't buy some of the products or any of the adventures when they came out. I did, however, get the Book of S___ netbooks--and was absolutely stunned by the changes I saw. For example: WTF was Necropolis? Who are these Ezra and Hala goddesses...
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