The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Room by room- I am assessing whether U2 is a good fit for the game I am running that uses a variant ("ale and whores") xp system where you only get xp for throwing money away. While I was paging through it, the treasure values seemed really low for that, but I know most 1 adventures had big...
This is the perfect way of putting it.
And by RAW, I include 1d6 per 10' (most editions), 1d6 per 10' cumulative (late 1e), and 1d10 per 10' (4e).
I'm not sure what kind of system I actually want for falling damage. People do sometimes survive falls from unbelievable heights.
Hey, can anyone who has the 1e version of U2 and Ghosts of Saltmarsh tell me if how the treasure values compare between the two versions? I have GoS but haven't had U2 for a million years. Thanks in advance!
So a couple of things. First, I think that considering paladins to be Crusader-inspired is probably accurate, but I think that is a secondary inspiration, with the Arthurian characters as the primary. If you look at them that way, you can see that they are supposed to be heroic ideals (even if...
You're looking for bullet point 9: "If a paladin has a "Holy Sword" .... he or she projects a circle of power 1" in diameter when the Holy Sword is unsheathed and held; and this power dispels magic .... at the level of magic use equal to the experience level of the paladin."
I have had a system for this since the 1e days- roll 1d20 and 1d12. If the d12 is higher, you're left handed. If the numbers match, you're ambidextrous. Otherwise, you're right handed.
At the moment, I'm looking specifically for something designed for 3rd or 4th level pcs at the moment. The group is about done with L1 (or as done as they're going to be, there are a lot of things to do in it if you want to be a completist) and I'm trying to decide what's next. Maybe I'll use...