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Recent content by NotAYakk

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    D&D General Need Magic Longbow Ideas

    When the 2d8 damage dice both roll the same value. Like a pair of 1s, 2s, etc. So if you roll 8+8=16 you activate ability "8:". On a crit, you roll 4d8 and any pair can be used (but just one). This means 1 in 8 hits (12.5%) trigger an effect, and (100%-8 choose 4/8^4) = about 60% of crits...
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    D&D 5E Players Handbook Expanded Cover Art

    That is one pretty good club.
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    D&D General Need Magic Longbow Ideas

    Living Bow Requires Attunement Ranged weapon (martial, bow) Damage: 2d8 Damage Type: Piercing Properties: Ammunition, Range, Two-Handed Range: 300/600 Weight: 4 The Living Bow resembles a tree branch wrapped in vines more than a bow. It will string itself and when drawn, create its own arrows...
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    D&D 5E 5e Updates: Monstrous Compendium

    Sure, and I'm ok with that. But look at what those two actions do to gameplay. The counterspell means that you cannot cast a spell while within 1000' with line of effect with Vecna. The knockback means that only your first attack can hit in melee range. If you lack 60'+ of additional...
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    D&D 5E 5e Updates: Monstrous Compendium

    Vecna's reactions should allow saving throws. Just for gameplay fun reasons. Strength on the "push and knock prone" AOE, and Concentration saving throw on the counterspell. I would probably also add an ability for Vecna to pick someone to gaze at. A creature gazed at has disadvantage on all...
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    D&D 5E Convince me that the Ranger is a necessary Class.

    Here is my 'brewed Ranger. It is a woodsy character who has formed a pact with primal spirits. Level 1 you pick a Primal Bond. Bond of the Pack: You gain access to a Tasha's Animal Companion. Your Primal spirit forms a creature. It obeys orders on a bonus action; if ordered to attack a...
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    D&D 5E 5e Updates: Monstrous Compendium

    For that Vrock, using the summon demon in combat is actually negative danger. You have a 70% chance of doing nothing, and a 30% chance of summoning a creature which adds almost 0 to the encounter HP budget. If you did this turn one, by turn 3 you (and it) are dead, giving you 2+2.5 = 4.5 total...
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    D&D 5E 5e Updates: Monstrous Compendium

    I might suggest splitting these off of damage resistances/immunities. Just because my instinct is to check there for damage. Having advantage on saving throws or immunity is kind of like magic resistance, and applies at a different phase of resolution usually. It should probably be next to...
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    D&D 5E 5e Updates: Monstrous Compendium

    On Malcanthet: Page 1 text overflows to "column 3", cutting off "Madness". Queen's Lust has no ending condition. If that is intended, you should be explicit. Profane Beauty is an extra roll every PCs turn. It is an annoying condition to track and roll for. The impact of a saving throw...
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    D&D 5E The Magical Martial

    The problem with the lack of a supernatural power source for Rogues and Fighters, in my experience is that their abilities barring explicit text saying otherwise in the rules are limited by the DM to be what they imagine a normal human being could do in the real world. If there is a mechanic...
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    D&D 5E Assaying rules for 5E E6 (Revised)

    Healing Word also solves a big problem. Namely, the "heal bot". Having a way for a character healing to not spend their entire action doing nothing but recover another player's HP makes playing a healing character less toxic. So long as their non-spell actions are somewhat fun, they can help...
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    D&D 5E Level = Challenge Rating

    No, that is completely not how it works? You are describing a system that isn't 5e and then pretending that is how 5e works then objecting that it isn't your system. And a CR 7 monster may have a defensive CR of 1 through 13 - their HP could vary over more than a factor of 2. A monsters...
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    D&D 5E Level = Challenge Rating

    No, that is a bad idea. A level X PC is designed for a single human being to spend a large percentage of their attention managing and controlling. A level X monster should not be designed for this. Attempts to make PCs simple enough that a DM would want to control 5 of them make PCs too...
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    D&D 5E Level = Challenge Rating

    I mean, I don't care? My goal is to make a monster such that 4 of them are a reasonable challenge for 4 level 1 PCs. They don't have to look like level 1 PCs particularly. The challenge at level 1 can even be easier than at later levels, so long as the difference isn't crazy. The HP of a...
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    D&D 5E The Magical Martial

    So, a non-magical martial in 5e who can 1. Move so fast they teleport up to 500' as a bonus action 2. Can hit the ground producing a 50' area of effect. Creatures other than you in that area of effect take 10d8 damage and fall prone; they can make a strength saving throw to take half damage and...
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