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<blockquote data-quote="talien" data-source="post: 7834784" data-attributes="member: 3285"><p>Wendy's recent foray into tabletop gaming has been controversial, but it's not the first time a brand has ventured into our gaming space. What's changed?</p><p></p><p>[ATTACH=full]114983[/ATTACH]</p><p></p><p>Tabletop gaming's popularity has increased to a point that it is now considered a viable market for big brands to advertise. With rise of role-playing games creating luxury products retailing for hundreds of dollars and crowdfunded games netting millions, it was inevitable that mainstream brands would take notice. Three examples illustrate the differences in what leads to the brand being embraced, ignored, or reviled.</p><p></p><p><span style="font-size: 18px"><strong>Vin Diesel's Witch Hunter Class D&D 5E</strong></span></p><p></p><p>The movie actor Vin Diesel has proclaimed his love for 3.5 Dungeons & Dragons and how he was fond of playing a witch hunter before in his home campaign. But what was different is that Vin Diesel is both a brand and a person -- he played a D&D game with Matt Mercer, voice actor, gamer, and DM for the web series Critical Role.</p><p></p><p>This game (and the <a href="https://screenrant.com/last-witch-hunter-interview-vin-diesel/" target="_blank">debut of Vin Diesel's D&D character</a> in <strong>The Last Witchhunter</strong>) resulted in <a href="http://https://www.enworld.org/threads/why-are-groot-and-old-spice-at-my-table.665155" target="_blank">Mercer creating a witch hunter class for Fifth Edition Dungeons & Dragons</a>. The class was released for free but not under the Open Game License. Despite this, it was generally well-received. That reception likely had much to do with the enormous good will generated by Mercer and Vin Diesel, who are both outspoken advocates of tabletop gaming in general.</p><p></p><p>Did it succeed? Given that Mercer and Vin Diesel's fandom is enormous, the class didn't make much waves. It was well received but not particularly controversial and didn't generate nearly as much buzz as our other examples.</p><p></p><p><span style="font-size: 18px"><strong>Old Spice's Gentleman Class for Pathfinder 1E</strong></span></p><p></p><p>Old Spice -- the deodorant company -- released a class for Pathfinder 1E called the Gentleman. This class was more of a joke but it garnered enough attention that fans (and detractors) noticed that the product was not released as part of the Open Game License. Old Spice <a href="https://twitter.com/OldSpice/status/962428417403600896" target="_blank">followed up on that feedback to offer a revised version</a>.</p><p></p><p>It's important to note that Old Spice partnered with Paizo to get things right the second time, which likely helped mitigate criticism somewhat. The class also didn't take itself too seriously and it wasn't a heavy lift -- just a few pages that generated interest in the topic.</p><p></p><p>Did it succeed? Old Spice generated buzz with geeky players and reissued the class after getting feedback, so it seems the company was vested in the marketing effort's success. It certainly generated some buzz about the topic that likely wouldn't normally have happened without the class' launch.</p><p></p><p><span style="font-size: 18px"><strong>Wendy's Feast of Legends Role-Playing Game</strong></span></p><p></p><p>And then there's Wendy's. Wendy's is a chain of restaurants known for its burgers and its sarcastic social media. Wendy's has been working towards this for a while now -- <a href="http://https://www.enworld.org/threads/when-rpgs-are-included-in-kids-meals.664310/" target="_blank">I noted that Wendy's was including RPG elements in their kids meals back in 2017</a> -- but they went full blown geek recently with an entirely playable tabletop role-playing game, <a href="https://www.enworld.org/threads/wendy%E2%80%99s-presents-feast-of-legends-a-late-night-review.667780/" target="_blank">Feast of Legends</a>.</p><p></p><p>It's a 97 page, full color PDF, complete with Wendy's-branded dice roller. There was a (very limited) print release at New York Comic Con. <a href="https://gnomestew.com/a-completely-serious-review-of-wendys-tabletop-rpg-feast-of-legends/" target="_blank">Gnome Stew sums up the first impressions about this effort</a>:</p><p></p><p>And yet...Wendy's, like Old Spice, didn't embrace the gaming community with its launch. The credits only mentioned illustrators (Alex Lopez) and cartographers (Collin Fogel), not authors. It took Daniel D. Fox (of Zweihander fame) <a href="https://twitter.com/ZweihanderRPG/status/1179960815602094080" target="_blank">to explain who created it</a>:</p><p></p><p>Also of note is that although the game is clearly inspired by D&D 5E, it doesn't use the Open Game License.</p><p></p><p>Was it successful? Yes -- almost too successful in fact. Feast of Legends didn't feel like a fun launch, it felt like a corporate behemoth throwing its weight around to produce a high-quality game...without crediting authors or leveraging the open game license to do so. <a href="https://www.belloflostsouls.net/2019/10/rpg-critical-role-faces-backlash-after-wendys-rpg-one-shot.html" target="_blank">The game's launch coincided with a play through on Critical Role</a>:</p><p></p><p>The response on the Internet was vociferous:</p><p></p><p><a href="https://twitter.com/CriticalRole/status/1180219441247703040" target="_blank">The backlash led to Critical Role donating their profits</a>:</p><p></p><p>Notably, there wasn't a peep from Wendy's on the subject.</p><p></p><p><span style="font-size: 18px"><strong>Where Do We Go from Here?</strong></span></p><p></p><p>We're at an inflection point in tabletop geekdom. The barrier to entry to create a tabletop game is low enough that a brand can, using significant marketing muscle, make a slick role-playing game and get it seen by thousands with the right sponsorships. But even as the tabletop community continues to become more diverse, the gaming community has strong enough opinions that doing so carries its own risk -- and large companies can't avoid bringing their baggage with them wherever they go.</p><p></p><p>It seems Wendy's got the buzz it wanted, but at no small social cost. Vin Diesel and even Old Spice knew (or quickly learned) the unspoken rules of our gaming community. Wendy's didn't, and by all accounts isn't going to apologize or otherwise alter its product. Wendy's literally created its own rules and expected us to play by them.</p><p></p><p>This is <a href="https://www.enworld.org/threads/carnival-row-and-the-changing-face-of-licensing.667492/" target="_blank">not the first time tabletop games have been part of a marketing effort</a>, and it will certainly not be the last. The question is how much advertising the gaming community is willing to tolerate as the games get slicker and our streaming channels get more popular.</p></blockquote><p></p>
[QUOTE="talien, post: 7834784, member: 3285"] Wendy's recent foray into tabletop gaming has been controversial, but it's not the first time a brand has ventured into our gaming space. What's changed? [ATTACH type="full" alt="wendysfeastoflegends.jpg"]114983[/ATTACH] Tabletop gaming's popularity has increased to a point that it is now considered a viable market for big brands to advertise. With rise of role-playing games creating luxury products retailing for hundreds of dollars and crowdfunded games netting millions, it was inevitable that mainstream brands would take notice. Three examples illustrate the differences in what leads to the brand being embraced, ignored, or reviled. [SIZE=5][B]Vin Diesel's Witch Hunter Class D&D 5E[/B][/SIZE] The movie actor Vin Diesel has proclaimed his love for 3.5 Dungeons & Dragons and how he was fond of playing a witch hunter before in his home campaign. But what was different is that Vin Diesel is both a brand and a person -- he played a D&D game with Matt Mercer, voice actor, gamer, and DM for the web series Critical Role. This game (and the [url='https://screenrant.com/last-witch-hunter-interview-vin-diesel/']debut of Vin Diesel's D&D character[/url] in [b]The Last Witchhunter[/b]) resulted in [URL='http://https://www.enworld.org/threads/why-are-groot-and-old-spice-at-my-table.665155']Mercer creating a witch hunter class for Fifth Edition Dungeons & Dragons[/URL]. The class was released for free but not under the Open Game License. Despite this, it was generally well-received. That reception likely had much to do with the enormous good will generated by Mercer and Vin Diesel, who are both outspoken advocates of tabletop gaming in general. Did it succeed? Given that Mercer and Vin Diesel's fandom is enormous, the class didn't make much waves. It was well received but not particularly controversial and didn't generate nearly as much buzz as our other examples. [SIZE=5][B]Old Spice's Gentleman Class for Pathfinder 1E[/B][/SIZE] Old Spice -- the deodorant company -- released a class for Pathfinder 1E called the Gentleman. This class was more of a joke but it garnered enough attention that fans (and detractors) noticed that the product was not released as part of the Open Game License. Old Spice [URL='https://twitter.com/OldSpice/status/962428417403600896']followed up on that feedback to offer a revised version[/URL]. It's important to note that Old Spice partnered with Paizo to get things right the second time, which likely helped mitigate criticism somewhat. The class also didn't take itself too seriously and it wasn't a heavy lift -- just a few pages that generated interest in the topic. Did it succeed? Old Spice generated buzz with geeky players and reissued the class after getting feedback, so it seems the company was vested in the marketing effort's success. It certainly generated some buzz about the topic that likely wouldn't normally have happened without the class' launch. [SIZE=5][B]Wendy's Feast of Legends Role-Playing Game[/B][/SIZE] And then there's Wendy's. Wendy's is a chain of restaurants known for its burgers and its sarcastic social media. Wendy's has been working towards this for a while now -- [URL='http://https://www.enworld.org/threads/when-rpgs-are-included-in-kids-meals.664310/']I noted that Wendy's was including RPG elements in their kids meals back in 2017[/URL] -- but they went full blown geek recently with an entirely playable tabletop role-playing game, [URL='https://www.enworld.org/threads/wendy%E2%80%99s-presents-feast-of-legends-a-late-night-review.667780/']Feast of Legends[/URL]. It's a 97 page, full color PDF, complete with Wendy's-branded dice roller. There was a (very limited) print release at New York Comic Con. [URL='https://gnomestew.com/a-completely-serious-review-of-wendys-tabletop-rpg-feast-of-legends/']Gnome Stew sums up the first impressions about this effort[/URL]: And yet...Wendy's, like Old Spice, didn't embrace the gaming community with its launch. The credits only mentioned illustrators (Alex Lopez) and cartographers (Collin Fogel), not authors. It took Daniel D. Fox (of Zweihander fame) [URL='https://twitter.com/ZweihanderRPG/status/1179960815602094080']to explain who created it[/URL]: Also of note is that although the game is clearly inspired by D&D 5E, it doesn't use the Open Game License. Was it successful? Yes -- almost too successful in fact. Feast of Legends didn't feel like a fun launch, it felt like a corporate behemoth throwing its weight around to produce a high-quality game...without crediting authors or leveraging the open game license to do so. [URL='https://www.belloflostsouls.net/2019/10/rpg-critical-role-faces-backlash-after-wendys-rpg-one-shot.html']The game's launch coincided with a play through on Critical Role[/URL]: The response on the Internet was vociferous: [URL='https://twitter.com/CriticalRole/status/1180219441247703040']The backlash led to Critical Role donating their profits[/URL]: Notably, there wasn't a peep from Wendy's on the subject. [SIZE=5][B]Where Do We Go from Here?[/B][/SIZE] We're at an inflection point in tabletop geekdom. The barrier to entry to create a tabletop game is low enough that a brand can, using significant marketing muscle, make a slick role-playing game and get it seen by thousands with the right sponsorships. But even as the tabletop community continues to become more diverse, the gaming community has strong enough opinions that doing so carries its own risk -- and large companies can't avoid bringing their baggage with them wherever they go. It seems Wendy's got the buzz it wanted, but at no small social cost. Vin Diesel and even Old Spice knew (or quickly learned) the unspoken rules of our gaming community. Wendy's didn't, and by all accounts isn't going to apologize or otherwise alter its product. Wendy's literally created its own rules and expected us to play by them. This is [URL='https://www.enworld.org/threads/carnival-row-and-the-changing-face-of-licensing.667492/']not the first time tabletop games have been part of a marketing effort[/URL], and it will certainly not be the last. The question is how much advertising the gaming community is willing to tolerate as the games get slicker and our streaming channels get more popular. [/QUOTE]
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