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<blockquote data-quote="Wofano Wotanto" data-source="post: 9269095" data-attributes="member: 7044704"><p>Whatever the cause, it's a not a great sign for how small the player base is for this game three years after it hit stress. There was quite a bit more online chatter when it hit backers and stores in 2021, but that's dropped to almost nothing despite getting generally positive reviews and the card game still being popular - much more popular, going by the KS counts. As a fan of the game I find it worrisome, especially since I've now seen several campaigns die off due to issues that don't really come into play until you've been using it for a while.</p><p></p><p>Also, I'm not looking for feedback just from people who've played (or are playing) regularly, even input from someone with just a session or two one either side of the screen is welcome.</p><p></p><p>Well, yes. It was late to start with, has a small page count and was largely unwanted by almost everyone I've seen express an opinion on the subject. And the faux-publisher-history book is next in queue for books and has no game crunch in it, just meta fluff. That release order priority more than anything else is why I mentioned lack of GTG support, because outside of a few adventures that's been it since launch. And adventures are always hit-or-miss sellers as they're pretty much GM-only product that most folks won't ever own. The Guise book is much the same, there's nothing in it for players unless they're enormous fans of the goofball comedy side of the setting, and even at that a lot of the wackier Disparation stuff from the podcast is absent.</p><p></p><p>The revised starter kit should be available in a few months and hopefully that will signal boost some but again, that's a GM product. If the community isn't growing or at least remaining stable how many GMs are there going to be to buy and run it?</p></blockquote><p></p>
[QUOTE="Wofano Wotanto, post: 9269095, member: 7044704"] Whatever the cause, it's a not a great sign for how small the player base is for this game three years after it hit stress. There was quite a bit more online chatter when it hit backers and stores in 2021, but that's dropped to almost nothing despite getting generally positive reviews and the card game still being popular - much more popular, going by the KS counts. As a fan of the game I find it worrisome, especially since I've now seen several campaigns die off due to issues that don't really come into play until you've been using it for a while. Also, I'm not looking for feedback just from people who've played (or are playing) regularly, even input from someone with just a session or two one either side of the screen is welcome. Well, yes. It was late to start with, has a small page count and was largely unwanted by almost everyone I've seen express an opinion on the subject. And the faux-publisher-history book is next in queue for books and has no game crunch in it, just meta fluff. That release order priority more than anything else is why I mentioned lack of GTG support, because outside of a few adventures that's been it since launch. And adventures are always hit-or-miss sellers as they're pretty much GM-only product that most folks won't ever own. The Guise book is much the same, there's nothing in it for players unless they're enormous fans of the goofball comedy side of the setting, and even at that a lot of the wackier Disparation stuff from the podcast is absent. The revised starter kit should be available in a few months and hopefully that will signal boost some but again, that's a GM product. If the community isn't growing or at least remaining stable how many GMs are there going to be to buy and run it? [/QUOTE]
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