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<blockquote data-quote="Richards" data-source="post: 8034822" data-attributes="member: 508"><p>So my nephew Harry is a big fan of console games, as my grown son Logan introduced him to them years ago and it was love at first sight - in fact, it was the Skylanders game that finally convinced Harry to give D&D a try when we persuaded him Logan could DM a campaign set in the Skylanders universe. So towards the end of the Kordovian Adventurers Guild campaign I added some viera into an adventure; viera are women with bunny ears from one of the <em>Final Fantasy</em> games. (Harry would be able to rattle off which specific edition of the game and which viera are available to join your party in the game and so on; I'm just lucky to remember it was a <em>Final Fantasy</em> game.) But he enjoyed their inclusion (although not so much the fact they were enemies the PCs had to fight), so I decided I'd do something similar in the "Dreams of Erthe" campaign, only on a much bigger scale.</p><p></p><p>Without a doubt, Harry's favorite race in the <em>Final Fantasy</em> series are moogles. A moogle is a humanoid kitten with tiny little bat wings and a single antenna growing out of its forehead, from which dangles a pom-pom. They usually end their sentences with the word "kupo." Harry thinks they're the cutest things ever. Here's one now:</p><p></p><p>[ATTACH]123618[/ATTACH]</p><p>(Apparently in some <em>Final Fantasy</em> games the moogle has been redesigned to have rabbit features instead of kitten features, and in some games the moogles don't even have any arms! But Harry views those as aberrations: in his mind, a <em>true</em> moogle looks as depicted above.)</p><p></p><p>So I decided I needed to add moogles into the "Dreams of Erthe" campaign and I felt the best place to put them is in the Dreamlands. Since there are going to almost have to be some obvious similarities between the Queen of Dreams and Dream of the Endless (the main character of Neil Gaiman's excellent <em>Sandman</em> comic book/graphic novel series), I figured there should be some "dream workers" who set up the landscapes for individual dreams, and that's where the moogles will come in - they're the Queen's hirelings and helpers, so to speak. And, just like her, they'll only appear in the Dreamlands, not having any sort of corporeal existence. (That was another design choice on my part to try to differentiate the Queen of Dreams from Dream of the Endless; in addition to making her female, I also heavily scaled back her abilities: Dream of the Endless is more powerful than even the gods and can walk about in the Waking World and affect events as needed. I actually need the Queen of Dreams to <u>not</u> be able to have any direct effect upon the Waking World, so there will be a need for the job the PCs will be tasked with doing.)</p><p></p><p>So I've already crafted the individuals dreams the PCs will start out in during their first adventure, and each of them involves a moogle. I'm sure Harry will enjoy their inclusion into the campaign, and by keeping them as members of the Dreamlands only I avoid having to take the goofy-looking fuzzballs seriously.</p><p></p><p>By the way, we're scheduled to finish off our Kordovian campaign this afternoon. So we may well be starting up "Dreams of Erthe" in two weeks!</p><p></p><p>Johnathan</p></blockquote><p></p>
[QUOTE="Richards, post: 8034822, member: 508"] So my nephew Harry is a big fan of console games, as my grown son Logan introduced him to them years ago and it was love at first sight - in fact, it was the Skylanders game that finally convinced Harry to give D&D a try when we persuaded him Logan could DM a campaign set in the Skylanders universe. So towards the end of the Kordovian Adventurers Guild campaign I added some viera into an adventure; viera are women with bunny ears from one of the [I]Final Fantasy[/I] games. (Harry would be able to rattle off which specific edition of the game and which viera are available to join your party in the game and so on; I'm just lucky to remember it was a [I]Final Fantasy[/I] game.) But he enjoyed their inclusion (although not so much the fact they were enemies the PCs had to fight), so I decided I'd do something similar in the "Dreams of Erthe" campaign, only on a much bigger scale. Without a doubt, Harry's favorite race in the [I]Final Fantasy[/I] series are moogles. A moogle is a humanoid kitten with tiny little bat wings and a single antenna growing out of its forehead, from which dangles a pom-pom. They usually end their sentences with the word "kupo." Harry thinks they're the cutest things ever. Here's one now: [ATTACH alt="Moogle 01.png"]123618[/ATTACH] (Apparently in some [I]Final Fantasy[/I] games the moogle has been redesigned to have rabbit features instead of kitten features, and in some games the moogles don't even have any arms! But Harry views those as aberrations: in his mind, a [I]true[/I] moogle looks as depicted above.) So I decided I needed to add moogles into the "Dreams of Erthe" campaign and I felt the best place to put them is in the Dreamlands. Since there are going to almost have to be some obvious similarities between the Queen of Dreams and Dream of the Endless (the main character of Neil Gaiman's excellent [I]Sandman[/I] comic book/graphic novel series), I figured there should be some "dream workers" who set up the landscapes for individual dreams, and that's where the moogles will come in - they're the Queen's hirelings and helpers, so to speak. And, just like her, they'll only appear in the Dreamlands, not having any sort of corporeal existence. (That was another design choice on my part to try to differentiate the Queen of Dreams from Dream of the Endless; in addition to making her female, I also heavily scaled back her abilities: Dream of the Endless is more powerful than even the gods and can walk about in the Waking World and affect events as needed. I actually need the Queen of Dreams to [U]not[/U] be able to have any direct effect upon the Waking World, so there will be a need for the job the PCs will be tasked with doing.) So I've already crafted the individuals dreams the PCs will start out in during their first adventure, and each of them involves a moogle. I'm sure Harry will enjoy their inclusion into the campaign, and by keeping them as members of the Dreamlands only I avoid having to take the goofy-looking fuzzballs seriously. By the way, we're scheduled to finish off our Kordovian campaign this afternoon. So we may well be starting up "Dreams of Erthe" in two weeks! Johnathan [/QUOTE]
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