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  1. Shades of Eternity

    D&D 5E Dungeons and Dragons World - The Elderberry Tales

    https://www.enworld.org/threads/viable-playable-species-based-on-medieval-myths.704546/ adding a link to the post with the viable species for this world.
  2. Shades of Eternity

    D&D 5E viable playable species based on medieval myths.

    and finally the undine another one that feels like it needs tweaking. enjoy. :) edit: also curious how to integrate any of the species in the Monsters of the Multiverse into this world. open to any and all suggestions.
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  6. Shades of Eternity

    D&D 5E viable playable species based on medieval myths.

    air is of course the Slyphs. still think it needs something.
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  10. Shades of Eternity

    D&D 5E viable playable species based on medieval myths.

    For the representation of fire, decided to made salamanders humanoid (and honestly the pic is adorable)
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  14. Shades of Eternity

    D&D 5E viable playable species based on medieval myths.

    then redid gnomes to represent the element of earths.
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  17. Shades of Eternity

    D&D 5E viable playable species based on medieval myths.

    This is for the elderberry tales, the world I'm building, but they should be usable in any dungeons and dragons game. I kept the attribute adjustments, but honestly, if it doesn't work, remove them and use the new system. for starters, i always loved the talking skeletons of myth so decided to...
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