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Recent content by GMforPowergamers

  1. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    going back to 1995-1997 I was learning and running 2e... my first 2 campaigns (both I was DM) we had things written as THac0 17 +6 to hit +8 to damage 1d8. then two new players came in and said "We add it all up front" and that same line would read Thac0 17/11 1d8+8 (the 11 is 17-6) so just...
  2. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    one of those things I think could have evolved from 4e would be if you look at the psychic classes having at will and power points that can augment those power at wills and then the slayer/knight getting add +1w encounter powers to really play with keeping things close to AUED but still in...
  3. GMforPowergamers

    D&D 5E Hasbro CEO Chris Cocks Would Like To Explore Kara-Tur

    my money is on if they did a Kara tur it would be shredded as racist... like 97.99999% sure no matter what it get shredded... and like 70% sure it will be completely justified.. that little 2.0000001% of it not beiing racist, is completely only Asian creators, and not 1 bit of the feel that...
  4. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    I still have players who played 2e before me in 1995, and they ask things like "Why if I am prof in my armor do I not add my prof bonus?"
  5. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    I think there should be some stacking... but 3e was so overdone I never even want to think about it again. 4e was better then 3e but still needed some refinement. 5e went too far the other way, but had the right idea. I still hate that bounded accuracy wasn't going back to 2e numbers (no not...
  6. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    going back to the 90's I was on message boards on AOL, and got called out for being a POS DM over this... and today I think I was (In my defense I was 17-18 at the time and only playing for 3 years) I had a campaign where the player collected these magic swords, and armors... then when that...
  7. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    not 5e's biggest supporter here but the frame work is there... take the 4e base and add in adva/disad roll2 take high or low, with effects like bless/guidance/bane that add or subtract a die and make it a little more rounded and it sounds better then adding up +1 from this +2 from that...
  8. GMforPowergamers

    D&D (2024) New Dungeon Master's Guide Cover Features Venger (From the D&D Cartoons)

    in the deadpool 3 trailer there is a shoe store named "Liefeld just feet"
  9. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    yes those enterprise level shields are amazing... almost supernatural.
  10. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    my wife HATES that I make fun of the stories I like too... I try to explain it's a different pick apart when it's done out of love...
  11. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    I don't think we have had limb removal since 3e...
  12. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    it's when you don't like something it feels like it's wrong... when you like it, then it is a minor issue. just like me and my buddy can watch the same TV show and pick it apart or not based on us likeing it or not.
  13. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    ah yes the other nugget of the edition war... if a warlord could shout a limb back on then a 5e fighter can bonus action an arm back on...
  14. GMforPowergamers

    D&D General New Interview with Rob Heinsoo About 4E

    MY problem overall is that 4e was a revelation, and brought the core game closer to what I have always wanted... It was FAR from perfect, but what it needed was another year or two and a 5e that built from it up not throwing it out for a retro game. 4e walked so... nothing 4e stumbled alot and...
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